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0LTQ-C

Syndicate, 49A-BZ, Security -0.219 Hub

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec6 jumps, LowSec 7
Trade hubsJita 19, Amarr 25, Dodixie 12, Rens 21, Hek 18

Activity

NPC kills2 in 24 hours, 565 in 7 days
Ships, pods4, 4 destroyed in 7 days
Jumps254 in 24 hours
Oct 5: 310 (18 h)Oct 6: 2Oct 7: 2Oct 8: 180Oct 9: 67Oct 10: 2Oct 11: 2
NPC kills per day · 7 days · Ø 43 per full day · highest day Oct 5 with 310

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

NPC station

0LTQ-C V - Moon 18 - Intaki Space Police Assembly Plant

Intaki Space Police, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Cloning, Courier Missions, Docking, Factory, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Security Office

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

7 planets, 8 asteroid belts, 56 moons. In game an asteroid belt is called “0LTQ-C II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
0LTQ-C IBarren—
0LTQ-C IIStorm—
0LTQ-C IIITemperate—
0LTQ-C IVBarren—
0LTQ-C VGas—
0LTQ-C VIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
0LTQ-C VIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan94
7 LYCarrier, Dreadnought, Force Auxiliary143
7.5 LYCommand Carrier174
8 LYBlack Ops, Lancer Dreadnought192
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge255