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12YA-2

Pure Blind, U8-CWA, Security -0.175 Corridor

SovTest Alliance Please Ignore, since 2026-08-26, as of 10/11/2026, 12:30 UTC
ADM3.9, Military 4, Industrial 0, Strategic 3
to HighSec8 jumps, LowSec 8
Trade hubsJita 20, Amarr 31, Dodixie 27, Rens 35, Hek 29

Activity

NPC kills0 in 24 hours, 1,479 in 7 days
Ships, pods2, 2 destroyed in 7 days
Jumps130 in 24 hours
Oct 5: 1,241 (18 h)Oct 6: 152Oct 7: 8Oct 8: 40Oct 9: 0Oct 10: 38Oct 11: 0
NPC kills per day · 7 days · Ø 40 per full day · highest day Oct 5 with 1,241

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,430, star 680 of it, the rest only with a Skyhook
Workforce22,070, only with Skyhooks, transferable
ReagentsMagmatic Gas 930/h (12YA-2 VII), Superionic Ice 34/h (12YA-2 X)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 13 asteroid belts, 48 moons. In game an asteroid belt is called “12YA-2 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
12YA-2 IBarrenAsteroid Belt 1
12YA-2 IIBarren—
12YA-2 IIIBarren—
12YA-2 IVTemperateAsteroid Belt 1
12YA-2 VBarrenAsteroid Belt 1
12YA-2 VIGas—
12YA-2 VIILava—
12YA-2 VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4
12YA-2 IXGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
12YA-2 XIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan89
7 LYCarrier, Dreadnought, Force Auxiliary122
7.5 LYCommand Carrier134
8 LYBlack Ops, Lancer Dreadnought147
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge205