Deutsch

2D-0SO

Pure Blind, MDM8-J, Security -0.155 Hub

SovTest Alliance Please Ignore, since 2026-09-02, as of 10/11/2026, 12:30 UTC
ADM4.3, Military 5, Industrial 0, Strategic 3
to HighSec9 jumps, LowSec 10
Trade hubsJita 21, Amarr 31, Dodixie 26, Rens 35, Hek 30

Activity

NPC kills1,913 in 24 hours, 8,652 in 7 days
Ships, pods8, 1 destroyed in 7 days
Jumps861 in 24 hours
Oct 5: 1,374 (18 h)Oct 6: 1,489Oct 7: 2,262Oct 8: 414Oct 9: 915Oct 10: 372Oct 11: 1,826
NPC kills per day · 7 days · Ø 1,213 per full day · highest day Oct 7 with 2,262

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power1,320, star 500 of it, the rest only with a Skyhook
Workforce26,470, only with Skyhooks, transferable
ReagentsMagmatic Gas 675/h (2D-0SO IV), Magmatic Gas 978/h (2D-0SO VIII), Superionic Ice 37/h (2D-0SO XII)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

12 planets, 20 asteroid belts, 61 moons. In game an asteroid belt is called “2D-0SO II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
2D-0SO IBarren—
2D-0SO IIBarren—
2D-0SO IIIBarren—
2D-0SO IVLava—
2D-0SO VTemperate—
2D-0SO VIBarrenAsteroid Belt 1, Asteroid Belt 2
2D-0SO VIIBarrenAsteroid Belt 1
2D-0SO VIIILavaAsteroid Belt 1, Asteroid Belt 2
2D-0SO IXGasAsteroid Belt 1
2D-0SO XGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5
2D-0SO XIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8
2D-0SO XIIIceAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan91
7 LYCarrier, Dreadnought, Force Auxiliary120
7.5 LYCommand Carrier142
8 LYBlack Ops, Lancer Dreadnought154
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge216