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2R-KLH

Esoteria, FY6-NK, Security -0.605 Hub

SovDracarys., since 2025-07-05, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec35 jumps, LowSec 33
Trade hubsJita 50, Amarr 41, Dodixie 55, Rens 52, Hek 56

Activity

NPC kills10,978 in 24 hours, 56,639 in 7 days
Ships, pods4, 4 destroyed in 7 days
Jumps129 in 24 hours
Oct 5: 9,829 (18 h)Oct 6: 5,282Oct 7: 7,412Oct 8: 10,563Oct 9: 6,222Oct 10: 6,353Oct 11: 10,978
NPC kills per day · 7 days · Ø 7,802 per full day · highest day Oct 11 with 10,978

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power1,600, star 550 of it, the rest only with a Skyhook
Workforce24,290, only with Skyhooks, transferable
ReagentsMagmatic Gas 980/h (2R-KLH I), Superionic Ice 37/h (2R-KLH IX)

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

9 planets, 16 asteroid belts, 70 moons. In game an asteroid belt is called “2R-KLH II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
2R-KLH ILava—
2R-KLH IIBarren—
2R-KLH IIITemperateAsteroid Belt 1
2R-KLH IVBarren—
2R-KLH VGas—
2R-KLH VITemperateAsteroid Belt 1
2R-KLH VIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
2R-KLH VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8
2R-KLH IXIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan78
7 LYCarrier, Dreadnought, Force Auxiliary96
7.5 LYCommand Carrier104
8 LYBlack Ops, Lancer Dreadnought105
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge107