Deutsch

2X-PQG

Syndicate, Z-6NQ6, Security -0.062 Corridor

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec4 jumps, LowSec 2
Trade hubsJita 18, Amarr 21, Dodixie 13, Rens 22, Hek 19

Activity

NPC kills398 in 24 hours, 1,990 in 7 days
Ships, pods2, 0 destroyed in 7 days
Jumps92 in 24 hours
Oct 5: 8 (18 h)Oct 6: 410Oct 7: 136Oct 8: 260Oct 9: 283Oct 10: 495Oct 11: 398
NPC kills per day · 7 days · Ø 330 per full day · highest day Oct 10 with 495

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

NPC station

2X-PQG III - Moon 17 - Intaki Syndicate Academy

Intaki Syndicate, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Cloning, Courier Missions, Docking, Factory, Fitting, Insurance, Interbus, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Security Office, Stock Exchange

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

4 planets, 14 asteroid belts, 42 moons. In game an asteroid belt is called “2X-PQG II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
2X-PQG IBarren—
2X-PQG IITemperate—
2X-PQG IIIGasAsteroid Belt 1
2X-PQG IVIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12, Asteroid Belt 13

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan97
7 LYCarrier, Dreadnought, Force Auxiliary126
7.5 LYCommand Carrier149
8 LYBlack Ops, Lancer Dreadnought169
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge227