Deutsch

4-07MU

Catch, BRP2-K, Security -1.000 Border Corridor Regional

SovSigma Grindset, since 2025-07-06, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec15 jumps, LowSec 14
Trade hubsJita 38, Amarr 29, Dodixie 42, Rens 34, Hek 40

Activity

NPC kills1,275 in 24 hours, 10,142 in 7 days
Ships, pods12, 8 destroyed in 7 days
Jumps351 in 24 hours
Oct 5: 1,154 (18 h)Oct 6: 1,671Oct 7: 1,681Oct 8: 1,394Oct 9: 1,729Oct 10: 1,251Oct 11: 1,262
NPC kills per day · 7 days · Ø 1,498 per full day · highest day Oct 9 with 1,729

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power980, star 500 of it, the rest only with a Skyhook
Workforce13,420, only with Skyhooks, transferable
ReagentsMagmatic Gas 1,021/h (4-07MU II), Magmatic Gas 789/h (4-07MU IV), Superionic Ice 38/h (4-07MU IX)

What spawns here

Security band -0.85 to -1.00. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120072× Den, 1× Hidden Den, 2× Forsaken Den, 2× Forlorn Den
Minor 2500132× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point
Minor 3700192× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 3× Hidden Rally Point, 3× Forsaken Rally Point, 3× Forlorn Rally Point
Major 140083× Forsaken Hub, 2× Forlorn Hub, 2× Haven, 1× Sanctum
Major 2900133× Forsaken Hub, 3× Forlorn Hub, 5× Haven, 2× Sanctum
Major 31,300192× Forsaken Hub, 2× Forlorn Hub, 8× Haven, 4× Sanctum, 3× Forsaken Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

9 planets, 14 asteroid belts, 43 moons. In game an asteroid belt is called “4-07MU II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
4-07MU IBarren—
4-07MU IILava—
4-07MU IIIBarren—
4-07MU IVLava—
4-07MU VBarren—
4-07MU VITemperate—
4-07MU VIIGas—
4-07MU VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12
4-07MU IXIceAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan23
7 LYCarrier, Dreadnought, Force Auxiliary40
7.5 LYCommand Carrier51
8 LYBlack Ops, Lancer Dreadnought60
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge117