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5-NZNW

Tenerifis, EIX-HK, Security -0.220 Corridor

SovBrave Collective, since 2025-07-15, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec36 jumps, LowSec 35
Trade hubsJita 53, Amarr 48, Dodixie 52, Rens 47, Hek 47

Activity

NPC kills706 in 24 hours, 6,268 in 7 days
Ships, pods2, 0 destroyed in 7 days
Jumps136 in 24 hours
Oct 5: 2,074 (18 h)Oct 6: 1,328Oct 7: 1,365Oct 8: 326Oct 9: 462Oct 10: 7Oct 11: 706
NPC kills per day · 7 days · Ø 699 per full day · highest day Oct 5 with 2,074

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,830, star 680 of it, the rest only with a Skyhook
Workforce29,230, only with Skyhooks, transferable
ReagentsMagmatic Gas 878/h (5-NZNW II), Superionic Ice 34/h (5-NZNW XI)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

12 planets, 0 asteroid belts, 57 moons. In game an asteroid belt is called “5-NZNW II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
5-NZNW IBarren—
5-NZNW IILava—
5-NZNW IIIBarren—
5-NZNW IVBarren—
5-NZNW VTemperate—
5-NZNW VIBarren—
5-NZNW VIIGas—
5-NZNW VIIIGas—
5-NZNW IXGas—
5-NZNW XGas—
5-NZNW XIIce—
5-NZNW XIIOceanic—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan34
7 LYCarrier, Dreadnought, Force Auxiliary45
7.5 LYCommand Carrier50
8 LYBlack Ops, Lancer Dreadnought57
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge92