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6QBH-S

Stain, W-ULNA, Security -0.250 Fringe

SovSansha's Nation, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec11 jumps, LowSec 9
Trade hubsJita 26, Amarr 17, Dodixie 31, Rens 28, Hek 32

Activity

NPC kills439 in 24 hours, 6,791 in 7 days
Ships, pods3, 0 destroyed in 7 days
Jumps67 in 24 hours
Oct 5: 932 (18 h)Oct 6: 2,070Oct 7: 1,508Oct 8: 551Oct 9: 817Oct 10: 474Oct 11: 439
NPC kills per day · 7 days · Ø 977 per full day · highest day Oct 6 with 2,070

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

1 connection.

NPC station

6QBH-S IV - Moon 13 - True Power Mining Outpost

True Power, Sansha's Nation, Reprocessing 32 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Refinery, Repair Facilities, Reprocessing Plant

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

6 planets, 20 asteroid belts, 72 moons. In game an asteroid belt is called “6QBH-S II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
6QBH-S IStorm—
6QBH-S IIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4
6QBH-S IIIGasAsteroid Belt 1
6QBH-S IVGas—
6QBH-S VIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12, Asteroid Belt 13, Asteroid Belt 14
6QBH-S VIIceAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan54
7 LYCarrier, Dreadnought, Force Auxiliary74
7.5 LYCommand Carrier85
8 LYBlack Ops, Lancer Dreadnought95
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge134