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7D-0SQ

Pure Blind, 0A-73B, Security -0.122 Border Corridor Regional

SovFraternity., since 2025-09-08, as of 10/11/2026, 12:30 UTC
ADM2.0, Military 0, Industrial 0, Strategic 5
to HighSec14 jumps, LowSec 10
Trade hubsJita 22, Amarr 31, Dodixie 21, Rens 30, Hek 27

Activity

NPC kills22 in 24 hours, 441 in 7 days
Ships, pods2, 4 destroyed in 7 days
Jumps262 in 24 hours
Oct 5: 220 (18 h)Oct 6: 27Oct 7: 0Oct 8: 0Oct 9: 4Oct 10: 168Oct 11: 22
NPC kills per day · 7 days · Ø 37 per full day · highest day Oct 5 with 220

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,970, star 650 of it, the rest only with a Skyhook
Workforce23,760, only with Skyhooks, transferable
ReagentsMagmatic Gas 801/h (7D-0SQ II), Superionic Ice 32/h (7D-0SQ X)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 13 asteroid belts, 44 moons. In game an asteroid belt is called “7D-0SQ II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
7D-0SQ IPlasmaAsteroid Belt 1
7D-0SQ IILava—
7D-0SQ IIIBarren—
7D-0SQ IVBarren—
7D-0SQ VTemperateAsteroid Belt 1
7D-0SQ VIGas—
7D-0SQ VIIBarrenAsteroid Belt 1
7D-0SQ VIIIBarren—
7D-0SQ IXGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10
7D-0SQ XIce—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan47
7 LYCarrier, Dreadnought, Force Auxiliary66
7.5 LYCommand Carrier74
8 LYBlack Ops, Lancer Dreadnought84
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge120