Deutsch

B-G1LG

Stain, JG-ZLG, Security -0.006 Corridor

SovSansha's Nation, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec40 jumps, LowSec 38
Trade hubsJita 55, Amarr 46, Dodixie 60, Rens 57, Hek 61

Activity

NPC kills260 in 24 hours, 857 in 7 days
Ships, pods6, 2 destroyed in 7 days
Jumps168 in 24 hours
Oct 5: 64 (18 h)Oct 6: 0Oct 7: 410Oct 8: 21Oct 9: 4Oct 10: 98Oct 11: 260
NPC kills per day · 7 days · Ø 132 per full day · highest day Oct 7 with 410

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

NPC station

B-G1LG VI - Moon 3 - True Power Mining Outpost

True Power, Sansha's Nation, Reprocessing 32 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Refinery, Repair Facilities, Reprocessing Plant

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

10 planets, 5 asteroid belts, 34 moons. In game an asteroid belt is called “B-G1LG II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
B-G1LG ILavaAsteroid Belt 1
B-G1LG IILava—
B-G1LG IIIBarren—
B-G1LG IVStorm—
B-G1LG VBarren—
B-G1LG VIGas—
B-G1LG VIIGas—
B-G1LG VIIIGas—
B-G1LG IXGasAsteroid Belt 1, Asteroid Belt 2
B-G1LG XIceAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan65
7 LYCarrier, Dreadnought, Force Auxiliary83
7.5 LYCommand Carrier88
8 LYBlack Ops, Lancer Dreadnought91
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge112