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BMU-V1

Outer Ring, Velvet, Security -0.001 Corridor

SovORE, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec19 jumps, LowSec 17
Trade hubsJita 29, Amarr 38, Dodixie 25, Rens 34, Hek 31

Activity

NPC kills274 in 24 hours, 2,349 in 7 days
Ships, pods0, 0 destroyed in 7 days
Jumps154 in 24 hours
Oct 5: 678 (18 h)Oct 6: 206Oct 7: 254Oct 8: 64Oct 9: 499Oct 10: 374Oct 11: 274
NPC kills per day · 7 days · Ø 279 per full day · highest day Oct 5 with 678

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

10 planets, 17 asteroid belts, 43 moons. In game an asteroid belt is called “BMU-V1 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
BMU-V1 IPlasma—
BMU-V1 IILava—
BMU-V1 IIIBarren—
BMU-V1 IVLavaAsteroid Belt 1
BMU-V1 VBarren—
BMU-V1 VIGas—
BMU-V1 VIITemperateAsteroid Belt 1
BMU-V1 VIIIGasAsteroid Belt 1
BMU-V1 IXGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10
BMU-V1 XGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan71
7 LYCarrier, Dreadnought, Force Auxiliary89
7.5 LYCommand Carrier102
8 LYBlack Ops, Lancer Dreadnought114
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge167