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BTLH-I

Cache, FQ-COP, Security -0.629 Border Hub

SovFanatic Legion., since 2025-07-02, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec17 jumps, LowSec 16
Trade hubsJita 36, Amarr 40, Dodixie 35, Rens 30, Hek 27

Activity

NPC kills6,848 in 24 hours, 33,355 in 7 days
Ships, pods6, 4 destroyed in 7 days
Jumps280 in 24 hours
Oct 5: 8,446 (18 h)Oct 6: 1,259Oct 7: 2,893Oct 8: 3,917Oct 9: 7,064Oct 10: 3,322Oct 11: 6,454
NPC kills per day · 7 days · Ø 4,152 per full day · highest day Oct 5 with 8,446

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power1,130, star 620 of it, the rest only with a Skyhook
Workforce48,240, only with Skyhooks, transferable
Reagentsnone

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 8 asteroid belts, 28 moons. In game an asteroid belt is called “BTLH-I II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
BTLH-I IBarren—
BTLH-I IIBarren—
BTLH-I IIIOceanic—
BTLH-I IVTemperate—
BTLH-I VOceanicAsteroid Belt 1
BTLH-I VIBarrenAsteroid Belt 1
BTLH-I VIITemperate—
BTLH-I VIIIBarrenAsteroid Belt 1
BTLH-I IXGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5
BTLH-I XTemperate—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan16
7 LYCarrier, Dreadnought, Force Auxiliary22
7.5 LYCommand Carrier23
8 LYBlack Ops, Lancer Dreadnought24
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge39