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DJK-67

Omist, 5Z0Y-S, Security -0.397 Fringe

SovGoonswarm Federation, since 2025-12-10, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec41 jumps, LowSec 40
Trade hubsJita 57, Amarr 56, Dodixie 56, Rens 54, Hek 51

Activity

NPC kills1,985 in 24 hours, 10,186 in 7 days
Ships, pods2, 0 destroyed in 7 days
Jumps35 in 24 hours
Oct 5: 1,562 (18 h)Oct 6: 1,544Oct 7: 1,039Oct 8: 782Oct 9: 1,538Oct 10: 1,873Oct 11: 1,848
NPC kills per day · 7 days · Ø 1,437 per full day · highest day Oct 10 with 1,873

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

1 connection.

Equinox

Power1,260, star 700 of it, the rest only with a Skyhook
Workforce0, only with Skyhooks, transferable
ReagentsMagmatic Gas 1,081/h (DJK-67 I), Superionic Ice 32/h (DJK-67 V), Superionic Ice 42/h (DJK-67 VI)

What spawns here

Security band -0.25 to -0.45. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120051× Refuge, 2× Den, 1× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 3× Den, 2× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700162× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 2× Hidden Rally Point, 1× Forsaken Rally Point
Major 140072× Hub, 2× Hidden Hub, 2× Forsaken Hub, 1× Forlorn Hub
Major 2900112× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 2× Haven
Major 31,300162× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 4× Haven, 1× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

6 planets, 0 asteroid belts, 77 moons. In game an asteroid belt is called “DJK-67 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
DJK-67 ILava—
DJK-67 IIGas—
DJK-67 IIIGas—
DJK-67 IVGas—
DJK-67 VIce—
DJK-67 VIIce—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan45
7 LYCarrier, Dreadnought, Force Auxiliary76
7.5 LYCommand Carrier89
8 LYBlack Ops, Lancer Dreadnought98
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge126