ESC-RI
SovThe Initiative., since 2022-05-03, as of 10/11/2026, 12:30 UTC
ADM5.7, Military 5, Industrial 2, Strategic 5
to HighSec19 jumps, LowSec 15
Trade hubsJita 30, Amarr 39, Dodixie 29, Rens 38, Hek 35
Activity
NPC kills851 in 24 hours, 6,178 in 7 days
Ships, pods19, 19 destroyed in 7 days
Jumps1,856 in 24 hours
Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.
Stargates
4 connections.
Equinox
Power1,240, star 500 of it, the rest only with a Skyhook
Workforce28,640, only with Skyhooks, transferable
ReagentsMagmatic Gas 1,020/h (ESC-RI II)
What spawns here
Security band 0.00 to -0.25. One Minor and one Major array at the same time.
| Array | Power | Sites | Anomalies |
|---|---|---|---|
| Minor 1 | 200 | 5 | 2× Refuge, 2× Den, 1× Hidden Den |
| Minor 2 | 500 | 10 | 1× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point |
| Minor 3 | 700 | 15 | 2× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point |
| Major 1 | 400 | 7 | 2× Hub, 3× Hidden Hub, 2× Forsaken Hub |
| Major 2 | 900 | 11 | 3× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven |
| Major 3 | 1,300 | 15 | 4× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven |
Major 3 and Minor 3 together need 2,000 Power — more than this system has.
Celestials
9 planets, 11 asteroid belts, 38 moons. In game an asteroid belt is called “ESC-RI II - Asteroid Belt 1” — planet, then number.
| Planet | Type | Asteroid Belts |
|---|---|---|
| ESC-RI I | Barren | — |
| ESC-RI II | Lava | — |
| ESC-RI III | Temperate | Asteroid Belt 1 |
| ESC-RI IV | Barren | Asteroid Belt 1 |
| ESC-RI V | Barren | Asteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3 |
| ESC-RI VI | Gas | Asteroid Belt 1, Asteroid Belt 2 |
| ESC-RI VII | Barren | — |
| ESC-RI VIII | Temperate | Asteroid Belt 1 |
| ESC-RI IX | Gas | Asteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3 |
Jump range
| Range | Ships | Targets |
|---|---|---|
| 6 LY | Supercarrier, Titan | 61 |
| 7 LY | Carrier, Dreadnought, Force Auxiliary | 85 |
| 7.5 LY | Command Carrier | 93 |
| 8 LY | Black Ops, Lancer Dreadnought | 98 |
| 10 LY | Capital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge | 122 |