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H1-J33

Pure Blind, 0A-73B, Security -0.202 Corridor

SovFraternity., since 2025-09-08, as of 10/11/2026, 12:30 UTC
ADM3.7, Military 3, Industrial 0, Strategic 5
to HighSec13 jumps, LowSec 11
Trade hubsJita 24, Amarr 33, Dodixie 23, Rens 32, Hek 29

Activity

NPC kills8 in 24 hours, 1,333 in 7 days
Ships, pods7, 3 destroyed in 7 days
Jumps355 in 24 hours
Oct 5: 375 (18 h)Oct 6: 641Oct 7: 0Oct 8: 171Oct 9: 2Oct 10: 136Oct 11: 8
NPC kills per day · 7 days · Ø 160 per full day · highest day Oct 6 with 641

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,440, star 500 of it, the rest only with a Skyhook
Workforce13,210, only with Skyhooks, transferable
ReagentsSuperionic Ice 36/h (H1-J33 VII), Superionic Ice 34/h (H1-J33 VIII)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

8 planets, 14 asteroid belts, 97 moons. In game an asteroid belt is called “H1-J33 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
H1-J33 IBarren—
H1-J33 IIBarren—
H1-J33 IIIBarren—
H1-J33 IVGasAsteroid Belt 1
H1-J33 VGas—
H1-J33 VIGas—
H1-J33 VIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9
H1-J33 VIIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan42
7 LYCarrier, Dreadnought, Force Auxiliary53
7.5 LYCommand Carrier58
8 LYBlack Ops, Lancer Dreadnought68
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge117