Deutsch

HHK-VL

Fade, XFLN-F, Security -0.290 Corridor

SovFraternity., since 2025-09-24, as of 10/11/2026, 12:30 UTC
ADM4.1, Military 4, Industrial 0, Strategic 5
to HighSec11 jumps, LowSec 12
Trade hubsJita 23, Amarr 34, Dodixie 26, Rens 35, Hek 32

Activity

NPC kills13 in 24 hours, 1,084 in 7 days
Ships, pods0, 2 destroyed in 7 days
Jumps922 in 24 hours
Oct 5: 86 (18 h)Oct 6: 84Oct 7: 224Oct 8: 337Oct 9: 218Oct 10: 122Oct 11: 13
NPC kills per day · 7 days · Ø 166 per full day · highest day Oct 8 with 337

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power880, star 500 of it, the rest only with a Skyhook
Workforce3,410, only with Skyhooks, transferable
ReagentsSuperionic Ice 39/h (HHK-VL IV), Superionic Ice 35/h (HHK-VL V)

What spawns here

Security band -0.25 to -0.45. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120051× Refuge, 2× Den, 1× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 3× Den, 2× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700162× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 2× Hidden Rally Point, 1× Forsaken Rally Point
Major 140072× Hub, 2× Hidden Hub, 2× Forsaken Hub, 1× Forlorn Hub
Major 2900112× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 2× Haven
Major 31,300162× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 4× Haven, 1× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

5 planets, 16 asteroid belts, 56 moons. In game an asteroid belt is called “HHK-VL II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
HHK-VL IBarren—
HHK-VL IIGasAsteroid Belt 1
HHK-VL IIIGasAsteroid Belt 1
HHK-VL IVIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12
HHK-VL VIceAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan96
7 LYCarrier, Dreadnought, Force Auxiliary130
7.5 LYCommand Carrier144
8 LYBlack Ops, Lancer Dreadnought156
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge209