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IL-YTR

Tenerifis, ZQ7-QS, Security -0.590 Corridor

SovBrave Collective, since 2025-07-04, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec22 jumps, LowSec 21
Trade hubsJita 45, Amarr 34, Dodixie 42, Rens 33, Hek 39

Activity

NPC kills1,878 in 24 hours, 7,258 in 7 days
Ships, pods33, 18 destroyed in 7 days
Jumps2,228 in 24 hours
Oct 5: 1,259 (18 h)Oct 6: 411Oct 7: 1,048Oct 8: 334Oct 9: 1,610Oct 10: 856Oct 11: 1,740
NPC kills per day · 7 days · Ø 1,000 per full day · highest day Oct 11 with 1,740

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,570, star 700 of it, the rest only with a Skyhook
Workforce29,930, only with Skyhooks, transferable
ReagentsMagmatic Gas 762/h (IL-YTR I), Magmatic Gas 919/h (IL-YTR III)

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

9 planets, 2 asteroid belts, 13 moons. In game an asteroid belt is called “IL-YTR II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
IL-YTR ILava—
IL-YTR IIBarren—
IL-YTR IIILava—
IL-YTR IVOceanic—
IL-YTR VTemperate—
IL-YTR VIOceanic—
IL-YTR VIIGasAsteroid Belt 1, Asteroid Belt 2
IL-YTR VIIIStorm—
IL-YTR IXOceanic—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan51
7 LYCarrier, Dreadnought, Force Auxiliary79
7.5 LYCommand Carrier98
8 LYBlack Ops, Lancer Dreadnought123
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge228