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J9SH-A

Outer Ring, Wield, Security -0.008 Border Corridor

SovORE, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec16 jumps, LowSec 14
Trade hubsJita 28, Amarr 35, Dodixie 22, Rens 31, Hek 28

Activity

NPC kills152 in 24 hours, 240 in 7 days
Ships, pods0, 0 destroyed in 7 days
Jumps226 in 24 hours
Oct 5: 0 (18 h)Oct 6: 0Oct 7: 82Oct 8: 0Oct 9: 6Oct 10: 0Oct 11: 152
NPC kills per day · 7 days · Ø 40 per full day · highest day Oct 11 with 152

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

11 planets, 16 asteroid belts, 35 moons. In game an asteroid belt is called “J9SH-A II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
J9SH-A IBarren—
J9SH-A IILavaAsteroid Belt 1
J9SH-A IIIPlasma—
J9SH-A IVBarren—
J9SH-A VStorm—
J9SH-A VIBarrenAsteroid Belt 1
J9SH-A VIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10
J9SH-A VIIIBarren—
J9SH-A IXGasAsteroid Belt 1, Asteroid Belt 2
J9SH-A XIceAsteroid Belt 1
J9SH-A XIBarrenAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan86
7 LYCarrier, Dreadnought, Force Auxiliary105
7.5 LYCommand Carrier131
8 LYBlack Ops, Lancer Dreadnought146
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge203