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KD-KPR

Insmother, IV-LWJ, Security -0.416 Fringe

SovGoonswarm Federation, since 2025-06-07, as of 10/11/2026, 12:30 UTC
ADM5.7, Military 5, Industrial 2, Strategic 5
to HighSec21 jumps, LowSec 18
Trade hubsJita 33, Amarr 35, Dodixie 32, Rens 30, Hek 28

Activity

NPC kills1,264 in 24 hours, 5,530 in 7 days
Ships, pods4, 2 destroyed in 7 days
Jumps128 in 24 hours
Oct 5: 693 (18 h)Oct 6: 1,019Oct 7: 1,610Oct 8: 515Oct 9: 374Oct 10: 136Oct 11: 1,183
NPC kills per day · 7 days · Ø 806 per full day · highest day Oct 7 with 1,610

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

1 connection.

Equinox

Power1,510, star 620 of it, the rest only with a Skyhook
Workforce21,540, only with Skyhooks, transferable
ReagentsSuperionic Ice 37/h (KD-KPR VIII)

What spawns here

Security band -0.25 to -0.45. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120051× Refuge, 2× Den, 1× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 3× Den, 2× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700162× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 2× Hidden Rally Point, 1× Forsaken Rally Point
Major 140072× Hub, 2× Hidden Hub, 2× Forsaken Hub, 1× Forlorn Hub
Major 2900112× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 2× Haven
Major 31,300162× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 4× Haven, 1× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

8 planets, 0 asteroid belts, 60 moons. In game an asteroid belt is called “KD-KPR II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
KD-KPR IBarren—
KD-KPR IIBarren—
KD-KPR IIIOceanic—
KD-KPR IVTemperate—
KD-KPR VGas—
KD-KPR VIGas—
KD-KPR VIIGas—
KD-KPR VIIIIce—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan76
7 LYCarrier, Dreadnought, Force Auxiliary119
7.5 LYCommand Carrier140
8 LYBlack Ops, Lancer Dreadnought164
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge246