KJ-V0P
SovInvidia Gloriae Comes, since 2025-11-02, as of 10/11/2026, 12:30 UTC
ADM6.0, Military 5, Industrial 3, Strategic 5
to HighSec36 jumps, LowSec 34
Trade hubsJita 51, Amarr 42, Dodixie 52, Rens 50, Hek 47
Activity
NPC kills9,964 in 24 hours, 86,967 in 7 days
Ships, pods97, 54 destroyed in 7 days
Jumps514 in 24 hours
Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.
Stargates
2 connections.
Equinox
Power1,850, star 580 of it, the rest only with a Skyhook
Workforce23,120, only with Skyhooks, transferable
ReagentsSuperionic Ice 36/h (KJ-V0P VIII)
What spawns here
Security band -0.85 to -1.00. One Minor and one Major array at the same time.
| Array | Power | Sites | Anomalies |
|---|---|---|---|
| Minor 1 | 200 | 7 | 2× Den, 1× Hidden Den, 2× Forsaken Den, 2× Forlorn Den |
| Minor 2 | 500 | 13 | 2× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point |
| Minor 3 | 700 | 19 | 2× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 3× Hidden Rally Point, 3× Forsaken Rally Point, 3× Forlorn Rally Point |
| Major 1 | 400 | 8 | 3× Forsaken Hub, 2× Forlorn Hub, 2× Haven, 1× Sanctum |
| Major 2 | 900 | 13 | 3× Forsaken Hub, 3× Forlorn Hub, 5× Haven, 2× Sanctum |
| Major 3 | 1,300 | 19 | 2× Forsaken Hub, 2× Forlorn Hub, 8× Haven, 4× Sanctum, 3× Forsaken Sanctum |
Major 3 and Minor 3 together need 2,000 Power — more than this system has.
Celestials
8 planets, 7 asteroid belts, 29 moons. In game an asteroid belt is called “KJ-V0P II - Asteroid Belt 1” — planet, then number.
| Planet | Type | Asteroid Belts |
|---|---|---|
| KJ-V0P I | Barren | — |
| KJ-V0P II | Storm | — |
| KJ-V0P III | Storm | Asteroid Belt 1 |
| KJ-V0P IV | Temperate | Asteroid Belt 1 |
| KJ-V0P V | Barren | Asteroid Belt 1, Asteroid Belt 2 |
| KJ-V0P VI | Gas | Asteroid Belt 1 |
| KJ-V0P VII | Oceanic | Asteroid Belt 1, Asteroid Belt 2 |
| KJ-V0P VIII | Ice | — |
Jump range
| Range | Ships | Targets |
|---|---|---|
| 6 LY | Supercarrier, Titan | 20 |
| 7 LY | Carrier, Dreadnought, Force Auxiliary | 21 |
| 7.5 LY | Command Carrier | 23 |
| 8 LY | Black Ops, Lancer Dreadnought | 25 |
| 10 LY | Capital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge | 56 |