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M-RPN3

Tenerifis, W-3E44, Security -0.898 Corridor

SovBrave Collective, since 2026-03-25, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec28 jumps, LowSec 27
Trade hubsJita 44, Amarr 45, Dodixie 43, Rens 41, Hek 38

Activity

NPC kills6,320 in 24 hours, 59,822 in 7 days
Ships, pods6, 4 destroyed in 7 days
Jumps430 in 24 hours
Oct 5: 10,037 (18 h)Oct 6: 12,078Oct 7: 9,441Oct 8: 8,510Oct 9: 1,481Oct 10: 11,955Oct 11: 6,320
NPC kills per day · 7 days · Ø 8,298 per full day · highest day Oct 6 with 12,078

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,000, star 550 of it, the rest only with a Skyhook
Workforce12,480, only with Skyhooks, transferable
ReagentsSuperionic Ice 42/h (M-RPN3 VI), Superionic Ice 37/h (M-RPN3 VII)

What spawns here

Security band -0.85 to -1.00. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120072× Den, 1× Hidden Den, 2× Forsaken Den, 2× Forlorn Den
Minor 2500132× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point
Minor 3700192× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 3× Hidden Rally Point, 3× Forsaken Rally Point, 3× Forlorn Rally Point
Major 140083× Forsaken Hub, 2× Forlorn Hub, 2× Haven, 1× Sanctum
Major 2900133× Forsaken Hub, 3× Forlorn Hub, 5× Haven, 2× Sanctum
Major 31,300192× Forsaken Hub, 2× Forlorn Hub, 8× Haven, 4× Sanctum, 3× Forsaken Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

7 planets, 27 asteroid belts, 76 moons. In game an asteroid belt is called “M-RPN3 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
M-RPN3 IBarren—
M-RPN3 IIBarren—
M-RPN3 IIIBarrenAsteroid Belt 1
M-RPN3 IVGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
M-RPN3 VGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
M-RPN3 VIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4
M-RPN3 VIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12, Asteroid Belt 13, Asteroid Belt 14, Asteroid Belt 15, Asteroid Belt 16

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan30
7 LYCarrier, Dreadnought, Force Auxiliary47
7.5 LYCommand Carrier51
8 LYBlack Ops, Lancer Dreadnought53
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge104