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Q-02UL

Delve, 1-A81R, Security -0.565 Hub

SovInsidious., since 2026-08-10, as of 10/11/2026, 12:30 UTC
ADM4.3, Military 5, Industrial 0, Strategic 3
to HighSec19 jumps, LowSec 13
Trade hubsJita 49, Amarr 38, Dodixie 43, Rens 49, Hek 51

Activity

NPC kills2,664 in 24 hours, 29,459 in 7 days
Ships, pods8, 4 destroyed in 7 days
Jumps590 in 24 hours
Oct 5: 5,331 (18 h)Oct 6: 6,091Oct 7: 4,977Oct 8: 3,374Oct 9: 3,469Oct 10: 4,089Oct 11: 2,128
NPC kills per day · 7 days · Ø 4,021 per full day · highest day Oct 6 with 6,091

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

4 connections.

Equinox

Power1,610, star 500 of it, the rest only with a Skyhook
Workforce12,440, only with Skyhooks, transferable
ReagentsSuperionic Ice 32/h (Q-02UL VIII)

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

8 planets, 11 asteroid belts, 56 moons. In game an asteroid belt is called “Q-02UL II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
Q-02UL IBarren—
Q-02UL IIBarren—
Q-02UL IIIGas—
Q-02UL IVOceanicAsteroid Belt 1
Q-02UL VBarren—
Q-02UL VIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
Q-02UL VIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5
Q-02UL VIIIIceAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan48
7 LYCarrier, Dreadnought, Force Auxiliary63
7.5 LYCommand Carrier72
8 LYBlack Ops, Lancer Dreadnought85
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge102