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Q-UA3C

Cloud Ring, Tinnimerci, Security -0.245 Corridor

SovTriumvirate., since 2025-09-10, as of 10/11/2026, 12:30 UTC
ADM3.7, Military 3, Industrial 0, Strategic 5
to HighSec10 jumps, LowSec 5
Trade hubsJita 17, Amarr 27, Dodixie 17, Rens 26, Hek 23

Activity

NPC kills402 in 24 hours, 2,414 in 7 days
Ships, pods15, 13 destroyed in 7 days
Jumps107 in 24 hours
Oct 5: 4 (18 h)Oct 6: 2Oct 7: 4Oct 8: 4Oct 9: 647Oct 10: 1,351Oct 11: 402
NPC kills per day · 7 days · Ø 402 per full day · highest day Oct 10 with 1,351

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,510, star 740 of it, the rest only with a Skyhook
Workforce12,990, only with Skyhooks, transferable
ReagentsMagmatic Gas 810/h (Q-UA3C I), Magmatic Gas 761/h (Q-UA3C IV), Superionic Ice 36/h (Q-UA3C X)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 11 asteroid belts, 51 moons. In game an asteroid belt is called “Q-UA3C II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
Q-UA3C ILava—
Q-UA3C IIBarren—
Q-UA3C IIIBarren—
Q-UA3C IVLava—
Q-UA3C VGas—
Q-UA3C VIBarren—
Q-UA3C VIIGasAsteroid Belt 1, Asteroid Belt 2
Q-UA3C VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7
Q-UA3C IXBarrenAsteroid Belt 1
Q-UA3C XIceAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan48
7 LYCarrier, Dreadnought, Force Auxiliary67
7.5 LYCommand Carrier82
8 LYBlack Ops, Lancer Dreadnought97
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge147