Deutsch

Q1U-IU

Tenal, 1D-65L, Security -0.467 Border Corridor Regional

SovFraternity., since 2025-06-30, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec27 jumps, LowSec 25
Trade hubsJita 34, Amarr 43, Dodixie 40, Rens 38, Hek 36

Activity

NPC kills409 in 24 hours, 5,922 in 7 days
Ships, pods1, 0 destroyed in 7 days
Jumps250 in 24 hours
Oct 5: 1,167 (18 h)Oct 6: 377Oct 7: 434Oct 8: 728Oct 9: 938Oct 10: 1,869Oct 11: 409
NPC kills per day · 7 days · Ø 793 per full day · highest day Oct 10 with 1,869

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,340, star 550 of it, the rest only with a Skyhook
Workforce21,300, only with Skyhooks, transferable
ReagentsMagmatic Gas 1,059/h (Q1U-IU I), Superionic Ice 34/h (Q1U-IU IX), Superionic Ice 37/h (Q1U-IU X)

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 16 asteroid belts, 58 moons. In game an asteroid belt is called “Q1U-IU II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
Q1U-IU ILavaAsteroid Belt 1
Q1U-IU IIBarren—
Q1U-IU IIIBarrenAsteroid Belt 1
Q1U-IU IVTemperateAsteroid Belt 1
Q1U-IU VGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
Q1U-IU VIBarrenAsteroid Belt 1
Q1U-IU VIIOceanic—
Q1U-IU VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7
Q1U-IU IXIceAsteroid Belt 1, Asteroid Belt 2
Q1U-IU XIce—

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan57
7 LYCarrier, Dreadnought, Force Auxiliary73
7.5 LYCommand Carrier81
8 LYBlack Ops, Lancer Dreadnought93
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge127