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QSF-EJ

Omist, 8MJO-4, Security -0.606 Border Hub

SovGoonswarm Federation, since 2025-12-13, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec34 jumps, LowSec 33
Trade hubsJita 50, Amarr 51, Dodixie 49, Rens 47, Hek 44

Activity

NPC kills1,753 in 24 hours, 4,413 in 7 days
Ships, pods6, 4 destroyed in 7 days
Jumps695 in 24 hours
Oct 5: 687 (18 h)Oct 6: 455Oct 7: 386Oct 8: 398Oct 9: 492Oct 10: 242Oct 11: 1,753
NPC kills per day · 7 days · Ø 621 per full day · highest day Oct 11 with 1,753

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

4 connections.

Equinox

Power1,400, star 580 of it, the rest only with a Skyhook
Workforce13,360, only with Skyhooks, transferable
Reagentsnone

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

6 planets, 13 asteroid belts, 44 moons. In game an asteroid belt is called “QSF-EJ II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
QSF-EJ IBarren—
QSF-EJ IIBarren—
QSF-EJ IIIOceanic—
QSF-EJ IVBarrenAsteroid Belt 1
QSF-EJ VGasAsteroid Belt 1
QSF-EJ VIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan31
7 LYCarrier, Dreadnought, Force Auxiliary34
7.5 LYCommand Carrier39
8 LYBlack Ops, Lancer Dreadnought45
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge78