Deutsch

RLL-9R

Syndicate, QS-FVH, Security -0.009 Corridor

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec12 jumps, LowSec 10
Trade hubsJita 25, Amarr 31, Dodixie 18, Rens 27, Hek 24

Activity

NPC kills786 in 24 hours, 1,857 in 7 days
Ships, pods0, 0 destroyed in 7 days
Jumps197 in 24 hours
Oct 5: 83 (18 h)Oct 6: 345Oct 7: 399Oct 8: 100Oct 9: 21Oct 10: 123Oct 11: 786
NPC kills per day · 7 days · Ø 296 per full day · highest day Oct 11 with 786

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

NPC station

RLL-9R IX - Intaki Space Police Assembly Plant

Intaki Space Police, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Cloning, Courier Missions, Docking, Factory, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Security Office

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

9 planets, 11 asteroid belts, 54 moons. In game an asteroid belt is called “RLL-9R II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
RLL-9R IBarren—
RLL-9R IIBarren—
RLL-9R IIIStorm—
RLL-9R IVBarren—
RLL-9R VGas—
RLL-9R VIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
RLL-9R VIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6
RLL-9R VIIIBarrenAsteroid Belt 1
RLL-9R IXStormAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan83
7 LYCarrier, Dreadnought, Force Auxiliary111
7.5 LYCommand Carrier128
8 LYBlack Ops, Lancer Dreadnought147
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge243