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RZC-16

Pure Blind, 304Z-R, Security -0.030 Border Corridor

SovTest Alliance Please Ignore, since 2026-07-13, as of 10/11/2026, 12:30 UTC
ADM6.0, Military 5, Industrial 3, Strategic 4
to HighSec9 jumps, LowSec 3
Trade hubsJita 18, Amarr 27, Dodixie 16, Rens 25, Hek 22

Activity

NPC kills1,021 in 24 hours, 6,162 in 7 days
Ships, pods16, 10 destroyed in 7 days
Jumps573 in 24 hours
Oct 5: 680 (18 h)Oct 6: 767Oct 7: 568Oct 8: 808Oct 9: 757Oct 10: 1,561Oct 11: 1,021
NPC kills per day · 7 days · Ø 914 per full day · highest day Oct 10 with 1,561

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,390, star 500 of it, the rest only with a Skyhook
Workforce10,290, only with Skyhooks, transferable
ReagentsSuperionic Ice 33/h (RZC-16 V), Superionic Ice 34/h (RZC-16 VI)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

7 planets, 7 asteroid belts, 46 moons. In game an asteroid belt is called “RZC-16 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
RZC-16 IBarren—
RZC-16 IIBarren—
RZC-16 IIIGasAsteroid Belt 1, Asteroid Belt 2
RZC-16 IVGasAsteroid Belt 1
RZC-16 VIce—
RZC-16 VIIceAsteroid Belt 1
RZC-16 VIIBarrenAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan73
7 LYCarrier, Dreadnought, Force Auxiliary117
7.5 LYCommand Carrier135
8 LYBlack Ops, Lancer Dreadnought151
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge192