S-1LIO
SovFraternity., since 2026-09-26, as of 10/11/2026, 12:30 UTC
ADM3.9, Military 5, Industrial 0, Strategic 1
to HighSec21 jumps, LowSec 19
Trade hubsJita 28, Amarr 37, Dodixie 34, Rens 32, Hek 30
Activity
NPC kills3,359 in 24 hours, 14,182 in 7 days
Ships, pods4, 9 destroyed in 7 days
Jumps77 in 24 hours
Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.
Stargates
1 connection.
- RKE-CP -0.21
Equinox
Power690, star 550 of it, the rest only with a Skyhook
Workforce4,680, only with Skyhooks, transferable
Reagentsnone
What spawns here
Security band 0.00 to -0.25. One Minor and one Major array at the same time.
| Array | Power | Sites | Anomalies |
|---|---|---|---|
| Minor 1 | 200 | 5 | 2× Refuge, 2× Den, 1× Hidden Den |
| Minor 2 | 500 | 10 | 1× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point |
| Minor 3 | 700 | 15 | 2× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point |
| Major 1 | 400 | 7 | 2× Hub, 3× Hidden Hub, 2× Forsaken Hub |
| Major 2 | 900 | 11 | 3× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven |
| Major 3 | 1,300 | 15 | 4× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven |
Major 3 and Minor 3 together need 2,000 Power — more than this system has.
Celestials
2 planets, 0 asteroid belts, 17 moons. In game an asteroid belt is called “S-1LIO II - Asteroid Belt 1” — planet, then number.
| Planet | Type | Asteroid Belts |
|---|---|---|
| S-1LIO I | Barren | — |
| S-1LIO II | Gas | — |
Jump range
| Range | Ships | Targets |
|---|---|---|
| 6 LY | Supercarrier, Titan | 43 |
| 7 LY | Carrier, Dreadnought, Force Auxiliary | 61 |
| 7.5 LY | Command Carrier | 71 |
| 8 LY | Black Ops, Lancer Dreadnought | 78 |
| 10 LY | Capital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge | 126 |