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T-Z6J2

Outer Ring, Regalia, Security -0.148 Corridor

SovORE, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec16 jumps, LowSec 12
Trade hubsJita 24, Amarr 33, Dodixie 23, Rens 32, Hek 29

Activity

NPC kills366 in 24 hours, 588 in 7 days
Ships, pods2, 2 destroyed in 7 days
Jumps56 in 24 hours
Oct 5: 0 (18 h)Oct 6: 70Oct 7: 0Oct 8: 0Oct 9: 0Oct 10: 152Oct 11: 366
NPC kills per day · 7 days · Ø 98 per full day · highest day Oct 11 with 366

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

11 planets, 22 asteroid belts, 38 moons. In game an asteroid belt is called “T-Z6J2 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
T-Z6J2 ILava—
T-Z6J2 IIBarrenAsteroid Belt 1
T-Z6J2 IIILavaAsteroid Belt 1
T-Z6J2 IVBarren—
T-Z6J2 VStorm—
T-Z6J2 VITemperateAsteroid Belt 1
T-Z6J2 VIIStorm—
T-Z6J2 VIIITemperateAsteroid Belt 1
T-Z6J2 IXOceanic—
T-Z6J2 XGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
T-Z6J2 XIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12, Asteroid Belt 13, Asteroid Belt 14, Asteroid Belt 15

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan84
7 LYCarrier, Dreadnought, Force Auxiliary105
7.5 LYCommand Carrier116
8 LYBlack Ops, Lancer Dreadnought125
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge191