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U4-Q2V

Syndicate, JQV5-9, Security -0.377 Fringe

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec12 jumps, LowSec 11
Trade hubsJita 28, Amarr 32, Dodixie 23, Rens 32, Hek 30

Activity

NPC kills12 in 24 hours, 1,326 in 7 days
Ships, pods2, 0 destroyed in 7 days
Jumps67 in 24 hours
Oct 5: 281 (18 h)Oct 6: 268Oct 7: 297Oct 8: 6Oct 9: 92Oct 10: 370Oct 11: 12
NPC kills per day · 7 days · Ø 174 per full day · highest day Oct 10 with 370

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

1 connection.

NPC station

U4-Q2V IV - Expert Distribution Warehouse

Expert Distribution, Caldari State, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

10 planets, 7 asteroid belts, 8 moons. In game an asteroid belt is called “U4-Q2V II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
U4-Q2V ILavaAsteroid Belt 1
U4-Q2V IILava—
U4-Q2V IIITemperate—
U4-Q2V IVBarren—
U4-Q2V VBarrenAsteroid Belt 1
U4-Q2V VIBarrenAsteroid Belt 1
U4-Q2V VIIBarrenAsteroid Belt 1
U4-Q2V VIIIBarren—
U4-Q2V IXTemperateAsteroid Belt 1
U4-Q2V XOceanicAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan109
7 LYCarrier, Dreadnought, Force Auxiliary137
7.5 LYCommand Carrier147
8 LYBlack Ops, Lancer Dreadnought160
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge248