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UC3H-Y

Pure Blind, K-QUVW, Security -0.098 Hub

SovTest Alliance Please Ignore, since 2026-07-23, as of 10/11/2026, 12:30 UTC
ADM4.0, Military 0, Industrial 4, Strategic 4
to HighSec9 jumps, LowSec 10
Trade hubsJita 21, Amarr 32, Dodixie 24, Rens 33, Hek 30

Activity

NPC kills148 in 24 hours, 771 in 7 days
Ships, pods32, 23 destroyed in 7 days
Jumps740 in 24 hours
Oct 5: 1 (18 h)Oct 6: 153Oct 7: 79Oct 8: 225Oct 9: 137Oct 10: 28Oct 11: 148
NPC kills per day · 7 days · Ø 128 per full day · highest day Oct 8 with 225

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

4 connections.

Equinox

Power1,760, star 820 of it, the rest only with a Skyhook
Workforce7,870, only with Skyhooks, transferable
ReagentsSuperionic Ice 33/h (UC3H-Y VII)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

7 planets, 14 asteroid belts, 72 moons. In game an asteroid belt is called “UC3H-Y II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
UC3H-Y IBarrenAsteroid Belt 1
UC3H-Y IIGas—
UC3H-Y IIIGasAsteroid Belt 1, Asteroid Belt 2
UC3H-Y IVBarren—
UC3H-Y VGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
UC3H-Y VIBarrenAsteroid Belt 1
UC3H-Y VIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan97
7 LYCarrier, Dreadnought, Force Auxiliary118
7.5 LYCommand Carrier132
8 LYBlack Ops, Lancer Dreadnought143
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge214