Deutsch

X-M2LR

Syndicate, Z-6NQ6, Security -0.126 Border Hub

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec3 jumps, LowSec 4
Trade hubsJita 16, Amarr 22, Dodixie 9, Rens 18, Hek 15

Activity

NPC kills388 in 24 hours, 531 in 7 days
Ships, pods57, 45 destroyed in 7 days
Jumps563 in 24 hours
Oct 5: 20 (18 h)Oct 6: 33Oct 7: 8Oct 8: 71Oct 9: 7Oct 10: 4Oct 11: 388
NPC kills per day · 7 days · Ø 85 per full day · highest day Oct 11 with 388

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

NPC station

X-M2LR VI - Moon 8 - Intaki Commerce Warehouse

Intaki Commerce, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Storage

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

7 planets, 11 asteroid belts, 58 moons. In game an asteroid belt is called “X-M2LR II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
X-M2LR IBarrenAsteroid Belt 1
X-M2LR IIGas—
X-M2LR IIITemperateAsteroid Belt 1
X-M2LR IVBarrenAsteroid Belt 1
X-M2LR VGas—
X-M2LR VIGasAsteroid Belt 1, Asteroid Belt 2
X-M2LR VIIIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan121
7 LYCarrier, Dreadnought, Force Auxiliary158
7.5 LYCommand Carrier186
8 LYBlack Ops, Lancer Dreadnought206
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge248