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XKZ8-H

Esoteria, JSZ-X6, Security -0.339 Border Hub

SovDracarys., since 2025-07-12, as of 10/11/2026, 12:30 UTC
ADM4.5, Military 5, Industrial 0, Strategic 5
to HighSec30 jumps, LowSec 31
Trade hubsJita 49, Amarr 40, Dodixie 53, Rens 47, Hek 51

Activity

NPC kills6,374 in 24 hours, 49,774 in 7 days
Ships, pods81, 67 destroyed in 7 days
Jumps813 in 24 hours
Oct 5: 5,565 (18 h)Oct 6: 8,433Oct 7: 5,862Oct 8: 8,450Oct 9: 8,834Oct 10: 6,433Oct 11: 6,197
NPC kills per day · 7 days · Ø 7,368 per full day · highest day Oct 9 with 8,834

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power1,240, star 550 of it, the rest only with a Skyhook
Workforce7,890, only with Skyhooks, transferable
ReagentsSuperionic Ice 37/h (XKZ8-H IV)

What spawns here

Security band -0.25 to -0.45. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120051× Refuge, 2× Den, 1× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 3× Den, 2× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700162× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 2× Hidden Rally Point, 1× Forsaken Rally Point
Major 140072× Hub, 2× Hidden Hub, 2× Forsaken Hub, 1× Forlorn Hub
Major 2900112× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 2× Haven
Major 31,300162× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 4× Haven, 1× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

4 planets, 15 asteroid belts, 45 moons. In game an asteroid belt is called “XKZ8-H II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
XKZ8-H ITemperate—
XKZ8-H IIGasAsteroid Belt 1
XKZ8-H IIIGasAsteroid Belt 1
XKZ8-H IVIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11, Asteroid Belt 12, Asteroid Belt 13

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan66
7 LYCarrier, Dreadnought, Force Auxiliary101
7.5 LYCommand Carrier125
8 LYBlack Ops, Lancer Dreadnought132
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge181