Deutsch

XYY-IA

Syndicate, YFN-UN, Security -0.008 Fringe

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec7 jumps, LowSec 3
Trade hubsJita 22, Amarr 26, Dodixie 15, Rens 24, Hek 21

Activity

NPC kills133 in 24 hours, 919 in 7 days
Ships, pods0, 0 destroyed in 7 days
Jumps69 in 24 hours
Oct 5: 159 (18 h)Oct 6: 56Oct 7: 218Oct 8: 157Oct 9: 73Oct 10: 127Oct 11: 129
NPC kills per day · 7 days · Ø 127 per full day · highest day Oct 7 with 218

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

1 connection.

2 NPC stations

XYY-IA III - Moon 10 - Aliastra Warehouse

Aliastra, Gallente Federation, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant

XYY-IA IV - Moon 6 - Aliastra Warehouse

Aliastra, Gallente Federation, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

5 planets, 5 asteroid belts, 34 moons. In game an asteroid belt is called “XYY-IA II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
XYY-IA ILava—
XYY-IA IIBarrenAsteroid Belt 1
XYY-IA IIIGasAsteroid Belt 1
XYY-IA IVGasAsteroid Belt 1, Asteroid Belt 2
XYY-IA VIceAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan68
7 LYCarrier, Dreadnought, Force Auxiliary112
7.5 LYCommand Carrier140
8 LYBlack Ops, Lancer Dreadnought173
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge257