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Z-SR1I

Tenal, 2-ZRM0, Security -0.622 Corridor

SovFraternity., since 2026-09-26, as of 10/11/2026, 12:30 UTC
ADM3.9, Military 5, Industrial 0, Strategic 1
to HighSec18 jumps, LowSec 16
Trade hubsJita 25, Amarr 34, Dodixie 31, Rens 29, Hek 27

Activity

NPC kills8,203 in 24 hours, 57,128 in 7 days
Ships, pods0, 0 destroyed in 7 days
Jumps102 in 24 hours
Oct 5: 9,522 (18 h)Oct 6: 7,222Oct 7: 5,852Oct 8: 9,344Oct 9: 8,396Oct 10: 8,589Oct 11: 8,203
NPC kills per day · 7 days · Ø 7,934 per full day · highest day Oct 5 with 9,522

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

Equinox

Power1,200, star 650 of it, the rest only with a Skyhook
Workforce31,090, only with Skyhooks, transferable
Reagentsnone

What spawns here

Security band -0.45 to -0.65. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120061× Refuge, 2× Den, 2× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 2× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700171× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 2× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point, 2× Forsaken Rally Point, 1× Forlorn Rally Point
Major 140072× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 2900123× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 3× Haven
Major 31,300173× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 6× Haven, 2× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

8 planets, 7 asteroid belts, 13 moons. In game an asteroid belt is called “Z-SR1I II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
Z-SR1I IBarrenAsteroid Belt 1
Z-SR1I IIBarrenAsteroid Belt 1
Z-SR1I IIITemperate—
Z-SR1I IVBarren—
Z-SR1I VOceanicAsteroid Belt 1
Z-SR1I VIGasAsteroid Belt 1
Z-SR1I VIITemperateAsteroid Belt 1
Z-SR1I VIIIGasAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan26
7 LYCarrier, Dreadnought, Force Auxiliary37
7.5 LYCommand Carrier46
8 LYBlack Ops, Lancer Dreadnought51
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge83