Deutsch

3-TD6L

Branch, GP-GIU, Security -0.095 Hub

SovFraternity., since 2020-12-31, as of 10/11/2026, 12:30 UTC
ADM6.0, Military 5, Industrial 3, Strategic 5
to HighSec26 jumps, LowSec 24
Trade hubsJita 33, Amarr 42, Dodixie 39, Rens 37, Hek 35

Activity

NPC kills5,406 in 24 hours, 32,590 in 7 days
Ships, pods10, 6 destroyed in 7 days
Jumps553 in 24 hours
Oct 5: 4,905 (18 h)Oct 6: 4,143Oct 7: 4,060Oct 8: 4,518Oct 9: 4,737Oct 10: 4,821Oct 11: 5,406
NPC kills per day · 7 days · Ø 4,614 per full day · highest day Oct 11 with 5,406

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

4 connections.

Equinox

Power1,560, star 500 of it, the rest only with a Skyhook
Workforce26,120, only with Skyhooks, transferable
ReagentsMagmatic Gas 955/h (3-TD6L I), Magmatic Gas 661/h (3-TD6L III), Superionic Ice 32/h (3-TD6L IX)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

10 planets, 14 asteroid belts, 45 moons. In game an asteroid belt is called “3-TD6L II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
3-TD6L ILava—
3-TD6L IIBarren—
3-TD6L IIILavaAsteroid Belt 1
3-TD6L IVOceanic—
3-TD6L VGas—
3-TD6L VIGas—
3-TD6L VIITemperateAsteroid Belt 1, Asteroid Belt 2
3-TD6L VIIIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4
3-TD6L IXIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5
3-TD6L XOceanicAsteroid Belt 1, Asteroid Belt 2

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan70
7 LYCarrier, Dreadnought, Force Auxiliary112
7.5 LYCommand Carrier119
8 LYBlack Ops, Lancer Dreadnought145
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge203