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Q-NJZ4

Branch, GP-GIU, Security -0.154 Hub

SovFraternity., since 2020-02-22, as of 10/11/2026, 12:30 UTC
ADM6.0, Military 5, Industrial 4, Strategic 5
to HighSec27 jumps, LowSec 25
Trade hubsJita 34, Amarr 43, Dodixie 40, Rens 38, Hek 36

Activity

NPC kills10,355 in 24 hours, 43,954 in 7 days
Ships, pods39, 45 destroyed in 7 days
Jumps190 in 24 hours
Oct 5: 5,614 (18 h)Oct 6: 2,923Oct 7: 5,456Oct 8: 6,836Oct 9: 5,008Oct 10: 7,762Oct 11: 10,355
NPC kills per day · 7 days · Ø 6,390 per full day · highest day Oct 11 with 10,355

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

3 connections.

Equinox

Power1,710, star 680 of it, the rest only with a Skyhook
Workforce0, only with Skyhooks, transferable
ReagentsMagmatic Gas 638/h (Q-NJZ4 I), Superionic Ice 33/h (Q-NJZ4 V), Superionic Ice 36/h (Q-NJZ4 VI)

What spawns here

Security band 0.00 to -0.25. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120052× Refuge, 2× Den, 1× Hidden Den
Minor 2500101× Refuge, 3× Den, 1× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700152× Refuge, 4× Den, 3× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Major 140072× Hub, 3× Hidden Hub, 2× Forsaken Hub
Major 2900113× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 1× Haven
Major 31,300154× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 2× Haven

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

6 planets, 13 asteroid belts, 48 moons. In game an asteroid belt is called “Q-NJZ4 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
Q-NJZ4 ILava—
Q-NJZ4 IIGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4
Q-NJZ4 IIIGas—
Q-NJZ4 IVGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7
Q-NJZ4 VIceAsteroid Belt 1
Q-NJZ4 VIIceAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan78
7 LYCarrier, Dreadnought, Force Auxiliary118
7.5 LYCommand Carrier132
8 LYBlack Ops, Lancer Dreadnought144
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge201