Deutsch

35-RK9

Syndicate, MK7-AO, Security -0.247 Corridor

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec7 jumps, LowSec 6
Trade hubsJita 23, Amarr 27, Dodixie 18, Rens 27, Hek 25

Activity

NPC kills227 in 24 hours, 1,258 in 7 days
Ships, pods5, 2 destroyed in 7 days
Jumps381 in 24 hours
Oct 5: 188 (18 h)Oct 6: 340Oct 7: 294Oct 8: 67Oct 9: 5Oct 10: 165Oct 11: 199
NPC kills per day · 7 days · Ø 178 per full day · highest day Oct 6 with 340

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

NPC station

35-RK9 IX - Moon 4 - Intaki Syndicate Bureau

Intaki Syndicate, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Cloning, Courier Missions, Docking, Fitting, Insurance, Interbus, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Security Office, Stock Exchange

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

9 planets, 7 asteroid belts, 18 moons. In game an asteroid belt is called “35-RK9 II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
35-RK9 IShattered—
35-RK9 IIPlasma—
35-RK9 IIILava—
35-RK9 IVStormAsteroid Belt 1
35-RK9 VStormAsteroid Belt 1
35-RK9 VIBarrenAsteroid Belt 1
35-RK9 VIIStorm—
35-RK9 VIIIStormAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
35-RK9 IXGasAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan115
7 LYCarrier, Dreadnought, Force Auxiliary145
7.5 LYCommand Carrier162
8 LYBlack Ops, Lancer Dreadnought183
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge262