Deutsch

IIRH-G

Syndicate, MK7-AO, Security -0.257 Corridor

SovCaldari State, NPC faction, as of 10/11/2026, 12:30 UTC
to HighSec6 jumps, LowSec 5
Trade hubsJita 22, Amarr 26, Dodixie 17, Rens 26, Hek 24

Activity

NPC kills306 in 24 hours, 1,152 in 7 days
Ships, pods6, 10 destroyed in 7 days
Jumps370 in 24 hours
Oct 5: 73 (18 h)Oct 6: 356Oct 7: 259Oct 8: 14Oct 9: 8Oct 10: 143Oct 11: 299
NPC kills per day · 7 days · Ø 180 per full day · highest day Oct 6 with 356

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

2 connections.

NPC station

IIRH-G VIII - Intaki Space Police Logistic Support

Intaki Space Police, The Syndicate, Reprocessing 50 %, station take 5.0 %

Bounty Missions, Cloning, Courier Missions, Docking, Fitting, Insurance, Loyalty Point Store, Market, Navy Offices, News, Office Rental, Repair Facilities, Reprocessing Plant, Security Office, Surgery

Equinox

NPC sov: this system has no Sov Hub, so no Upgrades and no Anomalies from Threat Detection Arrays either. See Equinox.

Celestials

8 planets, 3 asteroid belts, 11 moons. In game an asteroid belt is called “IIRH-G II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
IIRH-G IBarren—
IIRH-G IILava—
IIRH-G IIIBarrenAsteroid Belt 1
IIRH-G IVLava—
IIRH-G VStormAsteroid Belt 1
IIRH-G VIBarren—
IIRH-G VIIGas—
IIRH-G VIIITemperateAsteroid Belt 1

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan113
7 LYCarrier, Dreadnought, Force Auxiliary140
7.5 LYCommand Carrier158
8 LYBlack Ops, Lancer Dreadnought186
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge265