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D-I9HJ

Geminate, KR-XF4, Security -0.305 Border Hub

SovGoonswarm Federation, since 2026-04-06, as of 10/11/2026, 12:30 UTC
ADM4.1, Military 4, Industrial 0, Strategic 5
to HighSec7 jumps, LowSec 6
Trade hubsJita 22, Amarr 30, Dodixie 25, Rens 20, Hek 17

Activity

NPC kills937 in 24 hours, 7,217 in 7 days
Ships, pods2, 2 destroyed in 7 days
Jumps400 in 24 hours
Oct 5: 4,335 (18 h)Oct 6: 2Oct 7: 14Oct 8: 0Oct 9: 421Oct 10: 1,508Oct 11: 937
NPC kills per day · 7 days · Ø 480 per full day · highest day Oct 5 with 4,335

Hourly figures from CCP (ESI), collected at build time; last hour up to 22:59 UTC on 10/11/2026. No Local, no names — who is there right now, SMT or RIFT will tell you.

Stargates

5 connections.

Equinox

Power1,820, star 1,000 of it, the rest only with a Skyhook
Workforce1,650, only with Skyhooks, transferable
ReagentsSuperionic Ice 32/h (D-I9HJ V)

What spawns here

Security band -0.25 to -0.45. One Minor and one Major array at the same time.

Anomalies per Threat Detection Array — CCP, Sovereignty Hub Combat Anomalies
ArrayPowerSitesAnomalies
Minor 120051× Refuge, 2× Den, 1× Hidden Den, 1× Forsaken Den
Minor 2500111× Refuge, 3× Den, 2× Hidden Den, 1× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 1× Hidden Rally Point
Minor 3700162× Refuge, 4× Den, 2× Hidden Den, 2× Forsaken Den, 1× Forlorn Den, 2× Rally Point, 2× Hidden Rally Point, 1× Forsaken Rally Point
Major 140072× Hub, 2× Hidden Hub, 2× Forsaken Hub, 1× Forlorn Hub
Major 2900112× Hub, 3× Hidden Hub, 2× Forsaken Hub, 2× Forlorn Hub, 2× Haven
Major 31,300162× Hub, 3× Hidden Hub, 3× Forsaken Hub, 3× Forlorn Hub, 4× Haven, 1× Sanctum

Major 3 and Minor 3 together need 2,000 Power — more than this system has.

Celestials

5 planets, 15 asteroid belts, 66 moons. In game an asteroid belt is called “D-I9HJ II - Asteroid Belt 1” — planet, then number.

Planets and asteroid belts
PlanetTypeAsteroid Belts
D-I9HJ IBarren—
D-I9HJ IIStormAsteroid Belt 1
D-I9HJ IIIGas—
D-I9HJ IVGasAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3
D-I9HJ VIceAsteroid Belt 1, Asteroid Belt 2, Asteroid Belt 3, Asteroid Belt 4, Asteroid Belt 5, Asteroid Belt 6, Asteroid Belt 7, Asteroid Belt 8, Asteroid Belt 9, Asteroid Belt 10, Asteroid Belt 11

Jump range

Low- and NullSec systems in a straight line, with Jump Drive Calibration V
RangeShipsTargets
6 LYSupercarrier, Titan74
7 LYCarrier, Dreadnought, Force Auxiliary105
7.5 LYCommand Carrier113
8 LYBlack Ops, Lancer Dreadnought119
10 LYCapital Industrial Ship, Jump Freighter, Jump Portal Array, Upwell Jump Bridge157