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Serpentis Narcotic Warehouses

In the German client: Betäubungsmittel-Lager der Serpentis

  • DED 3/10 (Unsafe)
  • up to Battlecruiser

Load Kinetic, tank Thermal and Kinetic.

Bounty639 k – 829 k

What fits through the acceleration gate

305 hulls are allowed through the acceleration gate.

FrigateDestroyerCruiserBattlecruiserBattleshipCapital

All 28 allowed groups

Assault Frigate, Attack Battlecruiser, Blockade Runner, Combat Battlecruiser, Combat Recon Ship, Command Destroyer, Command Ship, Corvette, Covert Ops, Cruiser, Deep Space Transport, Destroyer, Electronic Attack Ship, Expedition Command Ship, Expedition Frigate, Force Recon Ship, Frigate, Hauler, Heavy Assault Cruiser, Heavy Interdiction Cruiser, Interceptor, Interdictor, Logistics, Logistics Frigate, Shuttle, Stealth Bomber, Strategic Cruiser, Tactical Destroyer

First Pocket

2 waves, up to 15 ships. 155 DPS in the heaviest wave, 6,375 EHP in total. Matched: 1× exact

Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.

Waves in the order they appear
CountClassShipsEHPDPSVolleySig
m
RangetriggersOther
Initial defenders(gradual spawn)6,375 EHP155 DPS540 volley15× Remote Sensor Dampener
15FrigateCoreli Guard/Patroller/Watchman250–4256–1015–3637–485 km–29 kmDamp
Structures
1StructureSupply Traffic ManagementContains Traffic Management Passkey, 5th Tier Overseers Effects and possibly Shadow Serpentis Modules
2ContainerMinor Supply Container
1Accl GateAcceleration Gate to Security CorridorCan be entered without clearing pocket with having Traffic Management Passkey in drop.
1Accl GateAcceleration Gate to Check-In TunnelLocked until pocket is cleared

Second Pocket - Check-In Tunnel

2 waves, up to 18 ships. 117 DPS in the heaviest wave, 6,300 EHP in total. Matched: 1× exact

Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.

Waves in the order they appear
CountClassShipsEHPDPSVolleySig
m
RangetriggersOther
Initial defenders6,300 EHP117 DPS292 volley18× Remote Sensor Dampener
18FrigateCoreli Agent/Patroller/Spy/...150–3503–79–1632–485 km–22 kmDamp
Structures
1StructureStaff QuartersContains 6th Tier Overseers Effects and possibly Shadow Serpentis Modules
2ContainerSerpentis Container
2ContainerCharge Ammunition Storage
1Accl GateAcceleration Gate to Central WarehousesLocked until all NPC ships are destroyed

Second Pocket - Security Corridor

2 waves, up to 29 ships. 222 DPS in the heaviest wave, 11,950 EHP in total. Matched: 2× exact

Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.

Waves in the order they appear
CountClassShipsEHPDPSVolleySig
m
RangetriggersOther
Initial defenders11,950 EHP222 DPS554 volley28× Remote Sensor Dampener
28FrigateCoreli Agent/Patroller/Spy/...150–3503–79–1632–485 km–22 kmDamp
1SentrySerpentis Point Defense Battery
1CruiserSerpentis Chief of Security2,1504010012510 kmDrops 7th Tier Overseers Effects and up to two Shadow Serpentis Modules
Structures
1Accl GateAcceleration Gate to Central WarehousesLocked until all NPC ships are destroyed
1ContainerCharge Ammunition Storage

Third Pocket - Central Warehouses

2 waves, up to 17 ships. 188 DPS in the heaviest wave, 8,350 EHP in total. Matched: 2× exact

Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.

Waves in the order they appear
CountClassShipsEHPDPSVolleySig
m
RangetriggersOther
Initial defenders8,350 EHP188 DPS701 volley16× Remote Sensor Dampener
16FrigateCoreli Guard/Patroller/Safeguard/...350–4257–1116–3637–485 km–29 kmDamp
1CruiserSerpentis Refinery Headmaster1,5502012512540 kmDrops 8th Tier Overseers Effects and possibly Shadow Serpentis modules, Range of about 55 km
4SentrySerpentis Sentry Gun
Structures
3ContainerCharge Ammunition Storage
1ContainerMilitary Supply Container
1Accl GateAcceleration Gate to Administration SectorLocked until all NPC ships are destroyed

Fourth Pocket - Administration Sector

2 waves, up to 32 ships. 248 DPS in the heaviest wave, 13,550 EHP in total. Matched: 1× exact, 1× class only

Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.

Waves in the order they appear
CountClassShipsEHPDPSVolleySig
m
RangetriggersOther
Initial defenders(no aggro until attacked)13,550 EHP248 DPS648 volley32× Remote Sensor Dampener1× Warp Scrambler1× Stasis Webifier
31FrigateCoreli Agent/Patroller/Spy/...150–3503–79–1632–485 km–22 kmDamp
1CruiserSerpentis Supplystation Overseer~2,300–2,700~28–46~71–146~125–180~15 km–44 km
3SentrySerpentis Sentry GunWill target drones if they get in range
Structures
2ContainerCharge Ammunition Storage
1ContainerMilitary Supply Container
1StructureSerpentis Supply StrongholdContains 9th Tier Overseers Effects and possibly Coreli Frigate A-Type, Shadow Serpentis Modules and/or Daredevil BPC, Very high passive tank

Does a wave, a trigger or an NPC not match the game? Send a note by mail. Page and topic are already filled in.