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Vexor Navy Issue vs Serpentis

Vexor Navy Issue

  • Cruiser
  • Drones and weapons
  • armor tank

The NullSec standard: drone damage and enough bandwidth for heavy drones.

Load Kinetic, tank Thermal and Kinetic.

Orbits with afterburner, 715 m/s. Signature 130 m. Capacitor lasts 6:54 min.

High 3/4

  • 250mm Railgun IIAntimatter Charge M
  • 250mm Railgun IIAntimatter Charge M
  • 250mm Railgun IIAntimatter Charge M
  • empty

Mid 4/4

  • 10MN Afterburner II
  • Drone Navigation Computer II
  • Drone Navigation Computer II
  • Small F-RX Compact Capacitor BoosterCap Booster 200

Low 6/6

  • Medium Armor Repairer II
  • Thermal Armor Hardener II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II
  • Thermal Armor Hardener II
  • Drone Damage Amplifier II

Rig 3/3

  • Medium Hybrid Metastasis Adjuster II
  • Medium Kinetic Armor Reinforcer II
  • Medium Kinetic Armor Reinforcer II

Drones 3 in space

  • 6× Wasp II, main flight
  • 5× Vespa II, second flight, for frigates and what the main flight hits poorly
DPS effective415raw 594, Drones 424, Turrets 170
EHP26,530against this faction
Repair271HP/s effective, raw 56
CPU89 %392 of 438 tf
Powergrid75 %795 of 1,063 MW
EM50 %—
Thermal85 %62 %
Kinetic71 %38 %
Explosive10 %0 %
  • 1 high slot stays empty: no module that fits does better against the anomalies.
EFT block
[Vexor Navy Issue, Serpentis — Ratting]

Medium Armor Repairer II
Thermal Armor Hardener II
Drone Damage Amplifier II
Drone Damage Amplifier II
Thermal Armor Hardener II
Drone Damage Amplifier II

10MN Afterburner II
Drone Navigation Computer II
Drone Navigation Computer II
Small F-RX Compact Capacitor Booster, Cap Booster 200

250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
[Empty high slot]

Medium Hybrid Metastasis Adjuster II
Medium Kinetic Armor Reinforcer II
Medium Kinetic Armor Reinforcer II


Wasp II x6
Vespa II x5


Antimatter Charge M x1000
Cap Booster 200 x28

The 15 NullSec anomalies

The fit is built for these. It holds 8, 6 are tight.

15 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Serpentis SanctumHeiligtum der Serpentisholds121 vs 15224:41 min24.2M – 39.7Mvariants
Serpentis Forlorn HubVerlassener Serpentis-Knotenpunktholds124 vs 15624:36 min33.6M – 39.0M
Serpentis Forsaken HubEinsamer Serpentis-Knotenpunktholds95 vs 15523:02 min32.2M – 36.7M
Serpentis Forsaken Rally PointEinsamer Serpentis-Versammlungsortholds66 vs 18714:47 min16.8M – 22.4M
Serpentis HubSerpentis-Knotenpunktholds117 vs 21510:54 min16.4M – 16.6Mvariants
Serpentis Forlorn DenVerlassenes Serpentis-Versteckholds157 vs 20012:49 min10.4M – 10.5M
Serpentis Rally PointVersammlungsort der Serpentisholds130 vs 2816:58 min4.6M – 6.7Mvariants
Serpentis Forsaken DenEinsames Serpentis-Versteckholds99 vs 2796:59 min4.9M – 5.0M
Serpentis HavenZufluchtsstätte der Serpentistight227 vs 15225:38 min14.2M – 78.5Mvariants
Serpentis Hidden Rally PointGeheimer Versammlungsort der Serpentistight206 vs 16919:18 min16.3M – 23.4M
Serpentis Hidden HubGeheimer Serpentis-Knotenpunkttight253 vs 16221:48 min17.1M – 20.0M
Serpentis Forlorn Rally PointVerlassener Versammlungsort der Serpentistight174 vs 17417:18 min16.1M
Serpentis PortHafen der Serpentistight199 vs 2359:34 min12.9M – 13.9Mvariants
Serpentis Hidden DenGeheimes Serpentis-Verstecktight418 vs 2408:57 min5.0M – 6.2M
Serpentis Forsaken SanctumSerpentis Verlassenes Heiligtumfails708 vs 12728:18 min53.4M – 54.0M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Serpentis (17): DED complexes and escalations
17 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Serpentis YardHinterhof der Serpentisholds118 vs 2803:35 min1.7M – 5.1Mvariants
Serpentis Live Cargo Distribution FacilitiesSerpentis Live Cargo Distribution Facilitiesholds109 vs 2802:12 min1.2M – 1.4Mpockets
Serpentis Narcotic WarehousesBetäubungsmittel-Lager der Serpentisholds130 vs 2772:14 min663,500 – 931,875pockets
Serpentis DenSerpentis-Höhleholds98 vs 2961:42 min499,127 – 765,753variants
Serpentis Forlorn HideawayVerlassener Serpentis-Unterschlupfholds33 vs 28459 s459,000 – 475,501
Serpentis Forsaken HideawayEinsamer Serpentis-Unterschlupfholds180 vs 2831:46 min369,750 – 442,125
Serpentis Hidden HideawayGeheimer Serpentis-Unterschlupfholds38 vs 30152 s221,625 – 376,500
Serpentis Drug OutletSerpentis-Drogenvertriebsstelleholds54 vs 31033 s140,000 – 245,250pockets
Serpentis BurrowSerpentis-Bauholds18 vs 38021 s58,500 – 90,750variants
Serpentis RefugeZuflucht der Serpentisholds45 vs 2969 s17,250 – 50,064
Serpentis HideawaySerpentis-Unterschlupfholds18 vs 50611 s21,750 – 44,250
Serpentis Logistical OutpostLogistischer Außenposten der Serpentistight145 vs 14428:35 min23.6M – 29.5Mpockets
Serpentis Phi-OutpostSerpentis Phi-Außenpostentight252 vs 2744:30 min4.1M – 4.2Mpockets
Serpentis Fleet ShipyardWerft der Serpentis-Flottefails580 vs 13237:01 min38.9M – 168.7Mpockets
Serpentis Paramilitary ComplexParamilitärischer Serpentis-Komplexfails366 vs 13044:44 min66.0M – 66.1Mpockets
Serpentis Prison CampGefangenenlager der Serpentisfails714 vs 15524:58 min37.2M – 37.8Mpockets
Serpentis Corporation Hydroponics SiteHydrokulturstandort der Serpentis Corporationfails276 vs 16520:18 min21.5M – 22.6Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan