Serpentis Hidden Hideaway
Lade Kinetic, tanke Thermal und Kinetic.
Kopfgeld168 k – 299 k
Walkthrough
Wellen in der Reihenfolge, in der sie auftreten. EHP, DPS und Salve gelten je Schiff, die Summe steht in der Wellenzeile. Eine ~ heißt: das Wiki nennt kein eindeutiges Schiff, die Zahl ist aus Familie oder Klasse abgeleitet.
| Anzahl | Klasse | Schiffe | EHP | DPS | Salve | Sig m | Reichweite | löst aus | Sonstiges |
|---|---|---|---|---|---|---|---|---|---|
Initial defenders3.100 EHP48 DPS120 Salve | |||||||||
| 6 | Frigate | Coreli Agent/Spy | |||||||
| 1-2 | Cruiser | Corelium Chief Spy/Agent | ~1.550 | ~24 | ~60 | ~110 | ~8 km | ||
| 1 | Sentry | Serpentis Sentry Gun | triggers First spawn | ||||||
First Spawn3.100 EHP48 DPS120 Salve | |||||||||
| 3-4 | Frigate | Coreli Initiate/Scout/Spy | |||||||
| 1-2 | Cruiser | Corelium Chief Spy | ~1.550 | ~24 | ~60 | ~110 | ~8 km | triggers second spawn | |
Second Spawn1.050 EHP43 DPS119 Salve | |||||||||
| 2 | Destroyer | Corelior Sentinel/Infantry | 525 | 19–22 | 53–60 | 86 | 36 km | triggers third spawn | |
Third Spawn525 EHP22 DPS59 Salve | |||||||||
| 3-4 | Frigate | Coreli Initiate/Scout | |||||||
| 1 | Destroyer | Corelior Sentinel | 525 | 22 | 59 | 86 | 36 km | triggers fourth spawn | |
Fourth Spawn3.100 EHP48 DPS120 Salve | |||||||||
| 3-4 | Frigate | Coreli Initiate/Scout | |||||||
| 1-2 | Cruiser | Corelium Chief Spy | ~1.550 | ~24 | ~60 | ~110 | ~8 km | ||
Bonus Spawn | |||||||||
| 0-1 | Frigate | Shadow Serpentis | drops | ||||||
Structures | |||||||||
| 2 | Structure | Habitation Module | Destructible | ||||||
| 2 | Structure | Shipyard | Explodes when the linked Habitation Module is destroyed | ||||||
| 2 | Structure | Docked Mammoth | Explodes when the linked Habitation Module is destroyed | ||||||
Eskaliert zu
- Serpentis Narcotic Warehouses