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Rorqual

Capital industrial ship Mines this much only with the Industrial Core active: immobile, burning Heavy Water.

Industrial Core and Mining Foreman Bursts for the fleet, tank in the free slots.

Ore 297,000 m³/h

4,325,891 EHP (shield 3,262,336, armor 130,719, hull 932,836)
Efficiency 62.5 %. Cap stable at 91 %, CPU left 495.0 tf, Powergrid left 127,166.0 MW

High
Capital Industrial Core IIMining Foreman Burst II, Mining Laser Optimization ChargeMining Foreman Burst II, Mining Laser Efficiency ChargeMining Foreman Burst II, Mining Laser Field Enhancement Charge4× empty — no module adds anything
Mid
4× Capital Shield Extender II3× Multispectrum Shield Hardener II
Low
Damage Control II3× empty — no module adds anything
Rigs
3× Capital Core Defense Field Extender II
Drones
5× 'Excavator' Mining Drone

Mindlink

Mining Foreman Mindlink

strengthens every burst by 25 %

[Rorqual, Rorqual – Boost]
Damage Control II
[Empty Low slot]
[Empty Low slot]
[Empty Low slot]

Capital Shield Extender II
Multispectrum Shield Hardener II
Capital Shield Extender II
Multispectrum Shield Hardener II
Capital Shield Extender II
Capital Shield Extender II
Multispectrum Shield Hardener II

Capital Industrial Core II
Mining Foreman Burst II, Mining Laser Optimization Charge
Mining Foreman Burst II, Mining Laser Efficiency Charge
Mining Foreman Burst II, Mining Laser Field Enhancement Charge
[Empty High slot]
[Empty High slot]
[Empty High slot]
[Empty High slot]

Capital Core Defense Field Extender II
Capital Core Defense Field Extender II
Capital Core Defense Field Extender II

'Excavator' Mining Drone x5

What the boost does

Applies to every fleet ship in range, the own hull included. Values with Industrial Core, skills at V and mindlink.
BuffValue
Mining module range bonus+164.1 %
Mining Modules: Duration & Capacitor-use bonus-61.5 %
Enhanced Mining Surveyor+8.2 %
Mining critical success chance bonus+205.1 %
Residue Probability Reduction-61.5 %

A Hulk with “Max yield” then mines 465,040 instead of 179,520 m³/h(+159 %).

All skills at V; m³ per hour without implants and boosts unless stated, as Pyfa shows them (critical hits on average). Tank for the most EHP against even damage, every fit cap stable; hardeners only where the capacitor carries them. Checked against EVEShipFit. What pays, with one ship or a fleet. Skill plan.