Blood Den
In the German client: Blood Raider-Höhle
- Tier 4.1
- Security: High, Low
Load EM, tank EM and Thermal.
Held byVexor Navy Issue, Gila, Ishtar, Myrmidon, Drake, Dominix, Rattlesnake, Praxis, Vargur, Golem (fits vs Blood Raiders)
Bounty140 k – 621 k
Rare spawnup to 126 k (2 entries with minimum count 0)
Where it spawns
In systems with a Sov Hub, depending on Threat Detection Array and security band, outside the drone regions — number at the same time. More under Equinox. Source: CCP, Sovereignty Hub Combat Anomalies.
| Array | 0.00 to -0.25 | -0.25 to -0.45 | -0.45 to -0.65 | -0.65 to -0.85 | -0.85 to -1.00 |
|---|---|---|---|---|---|
| Minor 1 | 2 | 2 | 2 | 2 | 2 |
| Minor 2 | 3 | 3 | 2 | 2 | 2 |
| Minor 3 | 4 | 4 | 4 | 2 | 2 |
Light Missile Battery layout
Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.
| Count | Class | Ships | EHP | DPS | Volley | Sig m | Range | triggers | Other |
|---|---|---|---|---|---|---|---|---|---|
Initial Defenders4,950 EHP177 DPS475 volley5× Tracking Disruptor | |||||||||
| 3-5 | Frigate | Corpii Engraver/Collector/... | 375–550 | 7–14 | 20–41 | 36–46 | 24 km–28 km | TD, Collector uses Tracking Disrupter | |
| 3-4 | Destroyer | Corpior Friar/Cleric | 550 | 24–27 | 61–67 | 83 | 24 km–40 km | ||
| 2 | Sentry | Blood Light Missile Battery | Triggers 1st Battery spawn | ||||||
Timed Reinforcement Spawn (10 seconds)2,350 EHP57 DPS269 volley2× Warp Scrambler2× Tracking Disruptor2× Stasis Webifier | |||||||||
| 2 | Frigate | Centii Reaver/Seeker | ~40–1,175 | ~1–28 | ~2–135 | ~18–100 | ~4 km–40 km | TD, Seeker uses Tracking Disrupter | |
1st Reinforcement Spawn4,700 EHP114 DPS538 volley4× Warp Scrambler4× Tracking Disruptor4× Stasis Webifier | |||||||||
| 3-4 | Frigate | Centii Follower/Worshipper | ~40–1,175 | ~1–28 | ~2–135 | ~18–100 | ~4 km–40 km | ||
1st Battery spawn | |||||||||
| 2 | Sentry | Blood Light Missile Battery | Triggers 2nd Battery spawn | ||||||
2nd Battery Spawn3,000 EHP118 DPS296 volley | |||||||||
| 2-3 | Frigate | Corpii Raider/Reaver | 425–450 | 10–13 | 26–31 | 36 | 17 km | ||
| 2-3 | Destroyer | Corpior Friar/Cleric | 550 | 24–27 | 61–67 | 83 | 24 km–40 km | ||
3rd Battery Spawn4,500 EHP80 DPS212 volley4× Tracking Disruptor | |||||||||
| 3-4 | Frigate | Corpii Seeker/Collector | 275–375 | 6–7 | 17–20 | 46 | 24 km | ||
| 0-1 | Cruiser | Corpum Commander | ~1,400–3,000 | ~22–53 | ~0–132 | ~105–255 | ~17 km–55 km | random spawn, Possible Faction charges, modules or tags | |
Heavy Missile Battery layout
Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.
| Count | Class | Ships | EHP | DPS | Volley | Sig m | Range | triggers | Other |
|---|---|---|---|---|---|---|---|---|---|
Initial Defenders4,650 EHP185 DPS462 volley | |||||||||
| 3-4 | Frigate | Corpii Reaver/Diviner | 450–475 | 11–13 | 31–32 | 36 | 17 km–28 km | ||
| 3-5 | Destroyer | Corpior Friar/Cleric | 550 | 24–27 | 61–67 | 83 | 24 km–40 km | ||
| 2 | Sentry | Blood Heavy Missile Battery | |||||||
1st Reinforcement Spawn3,350 EHP64 DPS159 volley | |||||||||
| 1 | Destroyer | Corpior Templar | 550 | 20 | 49 | 83 | 40 km | ||
| 2 | Cruiser | Corpum Arch Reaver | 1,400 | 22 | 55 | 105 | 17 km | ||
2nd Reinforcement Spawn3,275 EHP55 DPS142 volley | |||||||||
| 1 | Frigate | Corpii Diviner | 475 | 11 | 32 | 36 | 28 km | ||
| 1-2 | Cruiser | Corpum Arch Reaver | 1,400 | 22 | 55 | 105 | 17 km | ||
3rd Reinforcement Spawn7,950 EHP155 DPS414 volley2× Tracking Disruptor | |||||||||
| 3 | Destroyer | Corpior Cleric/Converter | 550 | 19–27 | 47–67 | 83 | 24 km–40 km | ||
| 0-1 | Cruiser | Corpum Arch Templar | 1,800 | 24 | 0–60 | 160 | 22 km | random spawn | |
| 2 | Cruiser | Corpum Revenant | 2,250 | 25 | 76 | 160 | 48 km | TD | |
4th Reinforcement Spawn12,450 EHP219 DPS590 volley3× Energy Neutralizer3× Warp Scrambler | |||||||||
| 2-3 | Destroyer | Corpii Friar | ~550 | ~20–27 | ~49–67 | ~83 | ~24 km–40 km | ||
| 2-3 | Cruiser | Corpum Priest/Sage | 2,450–2,600 | 27–29 | 68–85 | 185 | 18 km–22 km | Neut | |
| 0-1 | Cruiser | Corpum Commander | ~1,400–3,000 | ~22–53 | ~0–132 | ~105–255 | ~17 km–55 km | random spawn, Possible Faction charges, modules or tags | |
Escalates to
- Blood Raider Psychotropics Depot
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