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Vargur vs Blood Raiders

Vargur

  • Battleship
  • Turrets
  • shield tank

Marauder. Bastion doubles the repair but anchors you in place.

Load EM, tank EM and Thermal.

Sits in Bastion — immobile, double repair, higher resists. Signature 360 m. Capacitor lasts 11:34 min.

High 6/7

  • 1400mm Howitzer Artillery IIEMP L
  • 1400mm Howitzer Artillery IIEMP L
  • 1400mm Howitzer Artillery IIEMP L
  • 1400mm Howitzer Artillery IIEMP L
  • Drone Link Augmentor II
  • Bastion Module I
  • empty

Mid 6/6

  • Large Shield Booster II
  • EM Shield Hardener II
  • Medium Capacitor Booster IICap Booster 800
  • Multispectrum Shield Hardener II
  • Shield Boost Amplifier II
  • Thermal Shield Amplifier II

Low 6/6

  • Gyrostabilizer II
  • Gyrostabilizer II
  • Gyrostabilizer II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II

Rig 2/2

  • Large Projectile Metastasis Adjuster II
  • Large Projectile Metastasis Adjuster II

Drones 5 in space

  • 7× Infiltrator II, main flight
DPS effective949raw 1,442, Turrets 1,222, Drones 220
EHP105,506against this faction
Repair1,271HP/s effective, raw 227
CPU93 %697 of 750 tf
Powergrid91 %14,630 of 16,125 MW
EM83 %53 %
Thermal81 %47 %
Kinetic72 %0 %
Explosive76 %0 %
  • 1 high slot stays empty: no module that fits does better against the anomalies.
EFT block
[Vargur, Blood Raiders — Ratting]

Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Shield Booster II
EM Shield Hardener II
Medium Capacitor Booster II, Cap Booster 800
Multispectrum Shield Hardener II
Shield Boost Amplifier II
Thermal Shield Amplifier II

1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
1400mm Howitzer Artillery II, EMP L
Drone Link Augmentor II
Bastion Module I
[Empty high slot]

Large Projectile Metastasis Adjuster II
Large Projectile Metastasis Adjuster II


Infiltrator II x7


EMP L x1000
Cap Booster 800 x17

The 10 NullSec anomalies

The fit is built for these. It holds 6, 2 are tight.

10 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Blood PortHafen der Blood Raiderholds571 vs 9966:43 min10.9M – 36.6Mvariants
Blood Forsaken HubEinsamer Knotenpunkt der Blood Raiderholds696 vs 1,04814:49 min24.5M – 35.1M
Blood Forlorn Rally PointVerlassener Versammlungsort der Blood Raiderholds934 vs 1,16911:24 min27.1M – 30.5M
Blood HubBlood Raider-Knotenpunktholds789 vs 1,1718:53 min20.6M – 27.2M
Blood Forsaken Rally PointEinsamer Versammlungsort der Blood Raiderholds804 vs 1,00813:51 min18.2M – 26.6M
Blood Rally PointVersammlungsort der Blood Raiderholds375 vs 1,1665:50 min2.2M – 3.6M
Blood Forlorn HubVerlassener Knotenpunkt der Blood Raidertight928 vs 97116:19 min25.8M – 51.0M
Blood Hidden HubGeheimer Knotenpunkt der Blood Raiderstight1,231 vs 73723:33 min16.8M – 26.7M
Blood SanctumHeiligtum der Blood Raiderfails2,023 vs 67626:41 min49.9M – 160.8Mvariants
Blood HavenZufluchtsstätte der Blood Raiderfails1,329 vs 78721:28 min36.5M – 105.7Mvariants

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Blood Raiders (16): DED complexes and escalations
16 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Blood Raider Rally PointVersammlungsort der Blood Raiderholds319 vs 1,1695:26 min3.4M – 5.4M
Mul-Zatah MonasteryMul-Zatah Monasteryholds506 vs 1,1386:40 min1.4M – 3.9Mpockets
Blood YardHinterhof der Blood Raiderholds244 vs 1,1744:46 min1.7M – 1.9M
Blood Raider Intelligence Collection PointBlood Raider Intelligence Collection Pointholds312 vs 1,1754:25 min1.3M – 1.4Mpockets
Blood Raider Human FarmBlood Raider Human Farmholds258 vs 1,1833:06 min989,691 – 1.2Mpockets
Blood Hidden HideawayGeheimer Blood-Raider-Unterschlupfholds74 vs 1,1812:21 min560,067 – 728,167
Blood DenBlood Raider-Höhleholds165 vs 1,1662:31 min475,691 – 688,315variants
Blood BurrowBlood Raider-Bauholds60 vs 1,17638 s118,875 – 597,500
Blood Forsaken HideawayEinsamer Blood-Raider-Unterschlupfholds158 vs 1,1802:23 min330,750 – 406,125
Blood RefugeZuflucht der Blood Raiderholds72 vs 1,16753 s226,500 – 253,125
Old Meanie - Cultivation CenterOld Meanie - Kultivierungszentrumholds16 vs 1,23013 s111,750pockets
Blood HideawayBlood Raider-Unterschlupfholds18 vs 1,31516 s23,250 – 48,375
Crimson Hand Supply DepotCrimson Hand-Versorgungsdepotfails2,537 vs 1,04410:54 min160.5M – 160.9Mpockets
Blood Raider Coordination CenterKoordinierungszentrum der Blood Raiderfails2,187 vs 72124:16 min64.5M – 70.0Mpockets
Blood Raider Naval ShipyardBlood Raider-Marine-Schiffswerftfails2,021 vs 78421:28 min29.5M – 59.7Mpockets
Blood Raider Psychotropics DepotBlood Raider Depot Psychotroper Drogenfails1,776 vs 1,12113:39 min12.7M – 24.4Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan