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Rattlesnake vs Blood Raiders

Rattlesnake

  • Battleship
  • Drones and weapons
  • shield tank

Drones and missiles at once; the most expensive of the non-Marauder hulls.

Load EM, tank EM and Thermal.

Sits still and deploys drones, 118 m/s. Signature 450 m. Capacitor lasts 4:56 min.

High 6/6

  • Cruise Missile Launcher IIInferno Cruise Missile
  • Cruise Missile Launcher IIInferno Cruise Missile
  • Cruise Missile Launcher IIInferno Cruise Missile
  • Cruise Missile Launcher IIInferno Cruise Missile
  • Cruise Missile Launcher IIInferno Cruise Missile
  • Drone Link Augmentor II

Mid 7/7

  • Large Shield Booster II
  • EM Shield Hardener II
  • Thermal Shield Hardener II
  • Heavy Capacitor Booster IICap Booster 3200
  • Drone Navigation Computer II
  • Large Shield Booster II
  • Shield Boost Amplifier II

Low 6/6

  • Drone Damage Amplifier II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II
  • Co-Processor II
  • Drone Damage Amplifier II
  • Ballistic Control System II

Rig 3/3

  • Large Warhead Rigor Catalyst II
  • Large Warhead Flare Catalyst II
  • Large Warhead Flare Catalyst II

Drones 2 in space

  • 4× Praetor II, main flight
  • 5× Hobgoblin II, second flight, for frigates and what the main flight hits poorly
DPS effective753raw 1,115, Drones 698, Missiles 417
EHP97,392against this faction
Repair574HP/s effective, raw 188
CPU97 %950 of 976 tf
Powergrid73 %9,075 of 12,500 MW
EM64 %53 %
Thermal71 %47 %
Kinetic52 %0 %
Explosive60 %0 %
EFT block
[Rattlesnake, Blood Raiders — Ratting]

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Co-Processor II
Drone Damage Amplifier II
Ballistic Control System II

Large Shield Booster II
EM Shield Hardener II
Thermal Shield Hardener II
Heavy Capacitor Booster II, Cap Booster 3200
Drone Navigation Computer II
Large Shield Booster II
Shield Boost Amplifier II

Cruise Missile Launcher II, Inferno Cruise Missile
Cruise Missile Launcher II, Inferno Cruise Missile
Cruise Missile Launcher II, Inferno Cruise Missile
Cruise Missile Launcher II, Inferno Cruise Missile
Cruise Missile Launcher II, Inferno Cruise Missile
Drone Link Augmentor II

Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II
Large Warhead Flare Catalyst II


Praetor II x4
Hobgoblin II x5


Inferno Cruise Missile x1000
Cap Booster 3200 x3

The 10 NullSec anomalies

The fit is built for these. It holds 1, 6 are tight.

10 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Blood Rally PointVersammlungsort der Blood Raiderholds376 vs 5813:22 min2.2M – 3.6M
Blood Forlorn HubVerlassener Knotenpunkt der Blood Raidertight942 vs 23114:08 min25.8M – 51.0M
Blood Forsaken HubEinsamer Knotenpunkt der Blood Raidertight710 vs 23413:47 min24.5M – 35.1M
Blood Forlorn Rally PointVerlassener Versammlungsort der Blood Raidertight943 vs 29510:30 min27.1M – 30.5M
Blood PortHafen der Blood Raidertight831 vs 5515:11 min6.1M – 27.9Mvariants
Blood HubBlood Raider-Knotenpunkttight805 vs 3578:22 min20.6M – 27.2M
Blood Forsaken Rally PointEinsamer Versammlungsort der Blood Raidertight826 vs 24711:58 min18.2M – 26.6M
Blood SanctumHeiligtum der Blood Raiderfails2,062 vs 16322:23 min49.9M – 160.8Mvariants
Blood HavenZufluchtsstätte der Blood Raiderfails1,366 vs 19317:45 min36.5M – 105.7Mvariants
Blood Hidden HubGeheimer Knotenpunkt der Blood Raidersfails1,243 vs 20516:23 min16.8M – 26.7M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Blood Raiders (16): DED complexes and escalations
16 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Blood Raider Rally PointVersammlungsort der Blood Raiderholds320 vs 5734:28 min3.4M – 5.4M
Blood YardHinterhof der Blood Raiderholds245 vs 5832:15 min1.7M – 1.9M
Blood Raider Intelligence Collection PointBlood Raider Intelligence Collection Pointholds313 vs 5813:43 min1.3M – 1.4Mpockets
Blood Raider Human FarmBlood Raider Human Farmholds259 vs 5791:33 min989,691 – 1.2Mpockets
Blood Hidden HideawayGeheimer Blood-Raider-Unterschlupfholds74 vs 5741:28 min560,067 – 728,167
Blood DenBlood Raider-Höhleholds165 vs 5941:21 min475,691 – 688,315variants
Blood BurrowBlood Raider-Bauholds60 vs 61630 s118,875 – 597,500
Blood Forsaken HideawayEinsamer Blood-Raider-Unterschlupfholds158 vs 5931:30 min330,750 – 406,125
Blood RefugeZuflucht der Blood Raiderholds72 vs 57341 s226,500 – 253,125
Old Meanie - Cultivation CenterOld Meanie - Kultivierungszentrumholds16 vs 68010 s111,750pockets
Blood HideawayBlood Raider-Unterschlupfholds18 vs 63512 s23,250 – 48,375
Mul-Zatah MonasteryMul-Zatah Monasterytight511 vs 5702:34 min1.4M – 3.9Mpockets
Crimson Hand Supply DepotCrimson Hand-Versorgungsdepotfails2,568 vs 24112:16 min160.5M – 160.9Mpockets
Blood Raider Coordination CenterKoordinierungszentrum der Blood Raiderfails2,216 vs 15324:30 min64.5M – 70.0Mpockets
Blood Raider Naval ShipyardBlood Raider-Marine-Schiffswerftfails2,093 vs 18318:52 min29.5M – 59.7Mpockets
Blood Raider Psychotropics DepotBlood Raider Depot Psychotroper Drogenfails1,809 vs 26012:11 min12.7M – 24.4Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan