Deutsch

Drake vs Guristas

Drake

  • Battlecruiser
  • Missiles
  • shield tank

Missiles and a bonus to all shield resistances — the least demanding hull here.

Load Kinetic, tank Kinetic and Thermal.

Orbits with afterburner, 444 m/s. Signature 295 m. Capacitor stable.

High 6/7

  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • empty

Mid 5/6

  • Medium Shield Booster II
  • Thermal Shield Hardener II
  • Kinetic Shield Hardener II
  • Kinetic Shield Amplifier II
  • 10MN Afterburner II
  • empty

Low 4/4

  • Damage Control II
  • Ballistic Control System II
  • Ballistic Control System II
  • Ballistic Control System II

Rig 3/3

  • Medium Capacitor Control Circuit II
  • Medium Capacitor Control Circuit II
  • Medium Warhead Flare Catalyst II

Drones 5 in space

  • 5× Hornet II, main flight
DPS effective325raw 462, Missiles 369, Drones 93
EHP65,470against this faction
Repair237HP/s effective, raw 35
CPU98 %611 of 625 tf
Powergrid62 %642 of 1,038 MW
EM30 %—
Thermal75 %25 %
Kinetic89 %76 %
Explosive65 %—
  • 1 high slot stays empty: no module that fits does better against the anomalies.
  • 1 mid slot stays empty: no module that fits does better against the anomalies.
EFT block
[Drake, Guristas — Ratting]

Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Medium Shield Booster II
Thermal Shield Hardener II
Kinetic Shield Hardener II
Kinetic Shield Amplifier II
10MN Afterburner II
[Empty med slot]

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[Empty high slot]

Medium Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Medium Warhead Flare Catalyst II


Hornet II x5


Scourge Heavy Missile x1000

The 14 NullSec anomalies

The fit is built for these. It holds 1, 8 are tight.

14 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Guristas HubGuristas-Knotenpunktholds207 vs 2688:38 min6.9M – 10.0M
Guristas Forsaken Rally PointEinsamer Guristas-Versammlungsorttight277 vs 20522:41 min20.5M – 42.2M
Guristas Forsaken HubEinsamer Guristas-Knotenpunkttight307 vs 21224:07 min24.4M – 32.7M
Guristas Forlorn HubVerlassener Guristas-Knotenpunkttight498 vs 24820:15 min23.2M – 27.8M
Guristas Forlorn DenVerlassenes Guristas-Verstecktight492 vs 24914:00 min10.8M – 11.5M
Guristas PortHafen der Guristastight469 vs 2609:36 min6.0M – 8.2Mvariants
Guristas Hidden DenGeheimes Guristas-Verstecktight725 vs 23610:24 min5.7M – 7.4M
Guristas Forsaken DenEinsames Guristas-Verstecktight376 vs 2148:39 min4.1M – 5.8M
Guristas Rally PointVersammlungsort der Guristastight272 vs 2127:31 min3.0M – 5.2Mvariants
Guristas HavenZufluchtsstätte der Guristasfails661 vs 28149:37 min81.3M – 118.9Mvariants
Guristas SanctumHeiligtum der Guristasfails460 vs 23035:35 min33.2M – 47.0Mvariants
Guristas Hidden Rally PointGeheimer Versammlungsort der Guristasfails565 vs 22023:25 min23.1M – 25.7M
Guristas Hidden HubGeheimer Guristas-Knotenpunktfails827 vs 25123:29 min19.2M
Guristas Forlorn Rally PointVerlassener Versammlungsort der Guristasfails593 vs 23418:51 min16.0M – 19.0M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Guristas (17): DED complexes and escalations
17 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Guristas YardHinterhof der Guristasholds182 vs 2772:52 min1.0M – 1.4Mvariants
Guristas DenGuristas-Höhleholds117 vs 1971:24 min523,128 – 581,064
Guristas Hidden HideawayGeheimer Guristas-Unterschlupfholds63 vs 20259 s241,125 – 410,250
Guristas Forsaken HideawayEinsamer Guristas-Unterschlupfholds150 vs 2281:25 min202,125 – 291,375
Guristas RefugeZuflucht der Guristasholds95 vs 20549 s142,876 – 204,189variants
Pith-Robux Asteroid Mining Co.Robux Asteroiden-Bergbau Co.holds22 vs 22310 s141,500pockets
Guristas BurrowGuristas-Bauholds28 vs 37610 s84,750
Guristas HideawayGuristas-Unterschlupfholds27 vs 3409 s28,500 – 39,750
Guristas Scout OutpostGuristas-Erkundungsaußenpostentight459 vs 2763:30 min1.3M – 1.6Mpockets
Guristas Guerilla GroundsGuristas Guerilla Groundstight513 vs 3064:27 min1.5M – 1.6Mpockets
Pith Merchant DepotKernhändler-Depottight237 vs 2251:57 min874,500 – 1.4Mpockets
Guristas Forlorn HideawayVerlassener Guristas-Unterschlupftight241 vs 2172:03 min959,818
Gurista Military Operations ComplexKomplex für Militäroperationen der Guristasfails1,106 vs 26053:44 min70.0M – 79.1Mpockets
The MazeDas Labyrinthfails1,321 vs 27449:02 min30.1M – 68.2Mpockets
Pith's Penal ComplexStrafvollzugskomplex des Kernsfails1,338 vs 26529:20 min20.2M – 50.3Mpockets
Guristas Hallucinogen Supply WaypointGuristas Versorgungspunkt für Halluzinogenefails1,065 vs 26321:49 min14.5M – 23.6Mpockets
Guristas Troop Reinvigoration CampGuristas-Truppenerholungszentrumfails1,065 vs 23816:24 min11.2M – 17.9Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan