Angel Hideout
In the German client: Angel-Versteck
- up to Destroyer
Load Explosive, tank Explosive and Kinetic.
What fits through the acceleration gate
160 hulls are allowed through the acceleration gate.
FrigateDestroyerCruiserBattlecruiserBattleshipCapital
All 14 allowed groups
Assault Frigate, Command Destroyer, Corvette, Covert Ops, Destroyer, Electronic Attack Ship, Expedition Frigate, Frigate, Interceptor, Interdictor, Logistics Frigate, Shuttle, Stealth Bomber, Tactical Destroyer
First pocket
Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.
| Count | Class | Ships | EHP | DPS | Volley | Sig m | Range | triggers | Other |
|---|---|---|---|---|---|---|---|---|---|
Stuctures and Asteroids | |||||||||
| 1 | Acceleration Gate | Acceleration Gate | Locked | ||||||
| 1 | Structure | Abandoned Shipyard | |||||||
| 2 | Structure | Angel Bunker | |||||||
| 2 | Structure | Angel Lookout | |||||||
| 50 | Asteroid | Veldspar | |||||||
Initial Defenders800 EHP16 DPS40 volley | |||||||||
| 4 | Frigate | Gistii Outlaw/Thug | 150–200 | 3–4 | 8–10 | 30 | 6 km | Wave 2 | Range: 45-55 km. |
Wave 22,000 EHP70 DPS422 volley | |||||||||
| 2 | Frigate | Gistii Ambusher/Hunter/Impaler/Raider | 400–500 | 11–14 | 27–130 | 35 | 5 km–24 km | Wave 3 | Range: 55-65 km. |
| 2 | Destroyer | Gistior Defiler/Haunter | 500 | 19–22 | 72–81 | 80 | 28 km | Range: 45-55 km. | |
Wave 35,900 EHP83 DPS597 volley2× Stasis Webifier | |||||||||
| 2 | Frigate | Gistii Ambusher/Hunter/Impaler/Raider | 400–500 | 11–14 | 27–130 | 35 | 5 km–24 km | Final Wave | |
| 2 | Cruiser | Gistum Breaker/Defender | 2,450 | 28 | 169 | 175 | 9 km | Unlocks acceleration gate to second pocket | Web, Point |
Upon Approach to Acceleration Gate1,050 EHP19 DPS96 volley3× Target Painter | |||||||||
| 3 | Frigate | Gistii Nomad/Ruffian | 245–350 | 6 | 15–32 | 44 | 6 km–18 km | ||
Second pocket
Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.
| Count | Class | Ships | EHP | DPS | Volley | Sig m | Range | triggers | Other |
|---|---|---|---|---|---|---|---|---|---|
Structures and Asteroids | |||||||||
| 1 | Structure | Angel Drug Lab (SEE WARNING) | Armor damage spawns Drug Lab Defense spawn; destruction has a chance for escalation | ||||||
| 1 | Structure | Abandoned Shipyard | |||||||
| 1 | Asteroid | Scordite | |||||||
| 15 | Asteroid | Veldspar | |||||||
Initial Defenders9,400 EHP122 DPS963 volley2× Stasis Webifier | |||||||||
| 3 | Frigate | Ambusher/Hunter/Impaler/Raider | ~700 | ~11 | ~104 | ~35 | ~24 km | Wave 2 | Range: 10 km. |
| 2 | Cruiser | Gistum Breaker/Defeater | 2,450–2,600 | 28–29 | 72–169 | 175 | 9 km–11 km | Wave 2 | Web, Range: 10 km. |
| 3 | Frigate | Ambusher/Hunter/Impaler/Raider | ~700 | ~11 | ~104 | ~35 | ~24 km | Wave 2 | Range: 55 km. |
Wave 2850 EHP22 DPS208 volley | |||||||||
| 2 | Frigate | Gistii Ambusher/Raider | 400–425 | 11 | 27–104 | 35 | 5 km–18 km | Wave 3 | TP, Range: 55-65 km. |
Wave 37,300 EHP120 DPS885 volley | |||||||||
| 3 | Frigate | Gistii Ambusher/Hunter/Impaler/Raider | 400–500 | 11–14 | 26–130 | 35 | 5 km–24 km | ||
| 2 | Cruiser | Gistium Liquidator/Impaler/Marauder) | ~2,900 | ~40 | ~248 | ~120 | ~60 km | ||
Angel Drug Lab
Values per ship, wave totals in the wave row. ~ = estimated from ship family or class.
| Count | Class | Ships | EHP | DPS | Volley | Sig m | Range | triggers | Other |
|---|---|---|---|---|---|---|---|---|---|
Lab Defense Spawn1,050 EHP19 DPS96 volley3× Target Painter | |||||||||
| 3 | Frigate | Gistii Nomad/Ruffian | 245–350 | 6 | 15–32 | 44 | 6 km–18 km | Commander spawn | TP |
Commander spawn (Optional)105 EHP1 DPS3 volley | |||||||||
| 1 | Frigate | Domination Hijacker | 105 | 1 | 3 | 30 | 5 km | ||
Escalates to
- Blue Pill
Does a wave, a trigger or an NPC not match the game? Send a note by mail. Page and topic are already filled in.