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Vargur vs Angel Cartel

Vargur

  • Battleship
  • Turrets
  • shield tank

Marauder. Bastion doubles the repair but anchors you in place.

Load Explosive, tank Explosive and Kinetic.

Sits in Bastion — immobile, double repair, higher resists. Signature 360 m. Capacitor lasts 10:43 min.

High 6/7

  • 1400mm Howitzer Artillery IIFusion L
  • 1400mm Howitzer Artillery IIFusion L
  • 1400mm Howitzer Artillery IIFusion L
  • 1400mm Howitzer Artillery IIFusion L
  • Drone Link Augmentor II
  • Bastion Module I
  • empty

Mid 6/6

  • Large Shield Booster II
  • Explosive Shield Hardener II
  • Multispectrum Shield Hardener II
  • Large Cap Battery II
  • Shield Boost Amplifier II
  • Multispectrum Shield Hardener II

Low 6/6

  • Damage Control II
  • Gyrostabilizer II
  • Gyrostabilizer II
  • Capacitor Flux Coil II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II

Rig 2/2

  • Large Projectile Metastasis Adjuster II
  • Large Projectile Metastasis Adjuster II

Drones 5 in space

  • 5× Valkyrie II, main flight
  • 5× Warrior II, second flight, for frigates and what the main flight hits poorly
DPS effective866raw 1,270, Turrets 1,087, Drones 183
EHP121,141against this faction
Repair1,659HP/s effective, raw 227
CPU95 %711 of 750 tf
Powergrid93 %14,944 of 16,125 MW
EM77 %7 %
Thermal79 %11 %
Kinetic82 %29 %
Explosive92 %52 %
  • 1 high slot stays empty: no module that fits does better against the anomalies.
EFT block
[Vargur, Angel Cartel — Ratting]

Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Drone Damage Amplifier II
Drone Damage Amplifier II

Large Shield Booster II
Explosive Shield Hardener II
Multispectrum Shield Hardener II
Large Cap Battery II
Shield Boost Amplifier II
Multispectrum Shield Hardener II

1400mm Howitzer Artillery II, Fusion L
1400mm Howitzer Artillery II, Fusion L
1400mm Howitzer Artillery II, Fusion L
1400mm Howitzer Artillery II, Fusion L
Drone Link Augmentor II
Bastion Module I
[Empty high slot]

Large Projectile Metastasis Adjuster II
Large Projectile Metastasis Adjuster II


Valkyrie II x5
Warrior II x5


Fusion L x1000

The 14 NullSec anomalies

The fit is built for these. It holds 12, 2 are tight.

14 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel Forlorn HubVerlassener Angel-Knotenpunktholds973 vs 1,55214:15 min28.7M – 39.0M
Angel SanctumHeiligtum der Angelholds1,141 vs 1,45617:24 min33.5M – 38.8M
Angel Forsaken HubEinsamer Angel-Knotenpunktholds645 vs 1,55515:10 min25.2M – 34.7M
Angel HubAngel-Knotenpunktholds554 vs 1,70114:42 min15.8M – 26.5Mvariants
Angel Forsaken Rally PointEinsamer Angel-Versammlungsortholds642 vs 1,52717:32 min19.0M – 26.5M
Angel Hidden Rally PointGeheimer Versammlungsort der Angelholds1,012 vs 1,50421:16 min21.2M – 23.4M
Angel Forlorn Rally PointVerlassener Versammlungsort der Angelholds804 vs 1,53022:20 min16.3M – 17.9M
Angel Forlorn DenVerlassenes Angel-Versteckholds702 vs 1,39520:44 min10.7M – 11.4M
Angel PortHafen der Angelholds681 vs 1,5556:54 min6.8M – 10.1Mvariants
Angel Hidden DenGeheimes Angel-Versteckholds696 vs 1,45113:03 min6.1M – 6.8M
Angel Rally PointVersammlungsort der Angelholds325 vs 1,6257:27 min4.3M – 6.6Mvariants
Angel Forsaken DenEinsames Angel-Versteckholds388 vs 1,5097:57 min3.9M – 5.1M
Angel HavenZufluchtsstätte der Angeltight1,078 vs 1,11134:47 min30.3M – 46.9Mvariants
Angel Hidden HubGeheimer Angel-Knotenpunkttight1,199 vs 1,15726:01 min19.5M – 22.6M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Angel Cartel (16): DED complexes and escalations
16 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel DenAngel-Höhleholds370 vs 1,6644:58 min4.9M – 4.9M
Angel Cartel Occupied Mining ColonyVom Angel Cartel besetzte Bergbaukolonieholds436 vs 1,7926:25 min3.4M – 3.5Mpockets
Angel YardHinterhof der Angelholds281 vs 1,5125:28 min1.5M – 1.9Mvariants
Angel Repurposed OutpostAngepasster Außenposten der Angelholds317 vs 1,6665:56 min1.3M – 1.4Mpockets
Angel HideoutAngel-Versteckholds117 vs 1,8684:02 min598,128 – 641,628pockets
Angel Hidden HideawayGeheimer Angel-Unterschlupfholds127 vs 1,4542:21 min266,625 – 494,250
Angel Forlorn HideawayVerlassener Angel-Unterschlupfholds104 vs 1,3052:06 min402,750 – 475,501
Angel Forsaken HideawayEinsamer Angel-Unterschlupfholds185 vs 1,2873:46 min342,000 – 444,375
Angel LookoutAngel Beobachtungsstation (Angel Lookout)holds273 vs 1,5282:13 min318,752 – 361,505pockets
Angel Creo-Corp MiningBergbau der Angel Creo-Corporationholds74 vs 1,2151:04 min318,000pockets
Minmatar Contracted Bio-FarmBio-Farm unter Minmatar-Vertragholds29 vs 1,06623 s150,750pockets
Angel RefugeZuflucht der Angelholds53 vs 1,84344 s43,500 – 124,875
Angel BurrowAngel-Bauholds64 vs 2,2201:05 min112,500 – 120,000
Angel HideawayAngel-Unterschlupfholds17 vs 1,95615 s15,000 – 52,125
Angel's Red Light DistrictRotlichtbezirk der Angeltight1,146 vs 1,23119:11 min17.5M – 19.9Mpockets
Angel Military Operations ComplexKomplex für Militäroperationen der Angelfails2,690 vs 83644:37 min91.1M – 104.6Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan